Contents of this document
- Completed M&A of 3 domestic companies in January 2026 to establish an end-to-end support structure for the social commerce sector
- Standardization and automation of marketing activities through AI agents
- Launch of the AI-agent-enabled platform AnyAI OMO
- Resolution to repurchase shares
- E-commerce support in Japan using TikTok Shop GMV Max
- Opening of an official shop on RED (Xiaohongshu) and launching cross-border sales
- Adjusted EBITDA¥806 millionYear on year against the same period last year+11.0%
- Monthly gross profit per employee20 % increase year on yearYear on year against the same period last year+20.0%
- Marketing activities that can utilize AI60 %
- Influencer data310 More than 10,000 people
- Annual campaigns conducted10,000 over downloads
- Combined sales of covered stores1.5 times month on month
| Item | Details |
|---|---|
| Document type | Earnings presentation |
| Fiscal Period Covered | First quarter of the fiscal year ending December 2026 |
| Net Sales | ¥17,742 million (YoY +40.3%) |
| Operating profit | ¥193 million (YoY -35.2%) |
| Net income | ¥169 million (profit attributable to owners of the parent) (YoY +402.5%) |
| Gross Profit Margin | 38.1 % |
| Selling, general and administrative expenses | ¥6,572 million |
| Results for the three months of the current quarter | Revenue ¥17,742 million / Gross profit ¥6,765 million / Operating profit ¥193 million / Profit for the period attributable to owners of the parent ¥169 million / Adjusted EBITDA ¥806 million |
| Full-year earnings forecast | Revenue ¥79,110 million / Gross profit ¥30,350 million / Operating profit ¥3,060 million / Net income ¥1,630 million / Gross Profit Margin 38.4 % / Operating profit margin 3.9 % |
| Progress against full-year forecast | Revenue 22% (progressing steadily ahead of the forecast) / Gross profit 22% (progressing steadily ahead of the forecast) / Operating profit 6% (progressing ahead of the forecast) / Profit for the period attributable to owners of the parent 10% (progressing ahead of the forecast due to non-operating income) |
| Self-assessment against the plan | Progressing steadily ahead of the forecast |
| Segment results | Marketing (corporate brand support) Revenue ¥6,437 million (YoY +14.5%) / Gross profit ¥2,707 million (YoY +24.0%) / D2C/EC (corporate brand support) Revenue ¥7,203 million (YoY +198.7%) / Gross profit ¥2,465 million (YoY +151.1%) / Publisher support (partner growth) Revenue ¥2,560 million (YoY +15.3%) / Gross profit ¥754 million (YoY +3.7%) / Creator support (partner growth) Revenue ¥1,527 million (YoY -35.1%) / Gross profit ¥829 million (YoY -11.5%) / Other Revenue ¥13 million (YoY -61.1%) / Gross profit ¥8 million (YoY -70.2%) |
| Breakdown of Factors Affecting the Change | Year-on-year change in operating profit 2025 Q1 operating profit: ¥298 million → 2026 Q1 operating profit: ¥193 million / Downsizing of the creator support business Factors reducing profit / Increase in fixed costs associated with expanding domestic office space Factors reducing profit / Growth and productivity improvements in existing businesses 91 / M&A contribution 126 / Profit contribution from companies added to the group in 2026 Q1 137 |
| Key KPIs | Indicator name Adjusted EBITDA / Value ¥806 million / Year on year against the same period last year ¥11 million, Indicator name Monthly gross profit per employee / Value 20 % increase (year on year) / Year on year against the same period last year 20 % increase (year on year), Indicator name Marketing activities that can utilize AI / Value 60 % / Year on year against the same period last year Not disclosed, Indicator name Influencer data / Value 310 More than 10,000 people / Year on year against the same period last year Not disclosed, Indicator name Annual campaigns conducted / Value 10,000 over downloads / Year on year against the same period last year Not disclosed, Indicator name Combined sales of covered stores / Value 1.5 times (month on month) / Year on year against the same period last year Not disclosed |
| Unit price and quantity metrics | Number of D2C/EC brands handled The number of creator-focused brands remained stable, while 10 corporate-focused brands were added through the consolidation of サン・スマイル / Revenue per brand Growth in both creator-focused and corporate-focused businesses |
| Number of employees | Number of Employees Not disclosed / Change during the period Q1 headcount growth was primarily attributable to M&A, with 101 employees added from サン・スマイル, 1 from Bcode and 13 from MISM. Organic headcount growth was 35 employees from the previous quarter |
| Assumptions Underlying the Business Outlook | Corporate brand support revenue growth rate +57% / Marketing revenue growth rate +33% / D2C/EC revenue growth rate +93% / Publisher support revenue growth rate +2% / Creator support revenue growth rate ▲34% / Corporate brand support gross profit growth rate +59% / Marketing gross profit growth rate +27% / D2C/EC gross profit growth rate +116% / Publisher support gross profit growth rate 0% / Creator support gross profit growth rate ▲38% / Operating profit margin FY2025 3.1 / FY2026 forecast 3.9 / Non-operating foreign-exchange loss ¥200 million |
| Risk amount incorporated into the outlook | Non-operating foreign-exchange loss ¥200 million (buffer for foreign-exchange fluctuations) |
| Medium-term management plan targets | Operating profit Target fiscal year FY2027 / Target value ¥6,300 million |
| Financial targets | End of December 2025 Equity ratio 37.4 / Debt-to-equity ratio 0.57x / Goodwill-to-net-assets ratio 0.23x / End of March 2026 Equity ratio 34.8 / Debt-to-equity ratio 0.71x / Goodwill-to-net-assets ratio 0.52x |
| Annual Dividend | Annual dividend per share ¥2 / Breakdown Year-end dividend: ¥2.0 (interim dividend: Not disclosed) |
| Acquisition of treasury shares | Total acquisition price ¥500 million (maximum) / Number of shares acquired 1,250,000 shares (maximum) / Acquisition period 18 May 2026–31 August 2026 |
| New initiatives | Completed M&A of 3 domestic companies in January 2026 to establish an end-to-end support structure for the social commerce sector, Standardization and automation of marketing activities through AI agents, Launch of the AI-agent-enabled platform AnyAI OMO, Resolution to repurchase shares, E-commerce support in Japan using TikTok Shop GMV Max, Opening of an official shop on RED (Xiaohongshu) and launching cross-border sales |
Items this document does not state (8)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Revenue and gross profit increased due to strong performance in the corporate business and the contribution of the three M&A transactions completed in January 2026. Operating profit declined due to the downsizing of the creator support business, higher fixed costs associated with expanding domestic office space, and one-time expenses related to growth investments in M&A and logistics efficiency improvements.