Results for this period
Interim period (second quarter)1 April 2026 to 30 September 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
The Video Production and Distribution business reported higher revenue but lower profit, as theatrical anime films, an increase in the number of episodes broadcast for new television anime productions, voice production for games and domestic streaming rights sales contributed to higher revenue, while lower Blu-ray and DVD sales following the previous period’s release and contract renewals and reviews for streaming rights sales in Asia reduced revenue and profit. The Licensing business reported higher revenue and profit on strong overseas merchandise and game adaptation rights sales. The Merchandise Sales business reported higher revenue and profit on strong shop and e-commerce operations, while the Other business reported higher revenue and profit on strong events and character shows.
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| Item | Details |
|---|---|
| Fiscal Period Classification | Interim period (second quarter) |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 April 2026 to 30 September 2026 |
| Net Sales | ¥46,612 million (YoY +3.7%) |
| Operating profit | ¥15,161 million (YoY -8.9%) |
| Ordinary income | ¥16,182 million (YoY -9.6%) |
| Profit attributable to owners of the parent | ¥11,893 million (YoY -8.4%) |
| Net income per share | ¥58.23 |
| Equity ratio | End of the current fiscal period 84.4 / End of previous period 84.6 |
| Total assets | ¥208,772 million |
| Net assets | ¥176,191 million |
| Full-year earnings forecast | Net Sales ¥98,200 million (YoY +4.8%) / Operating profit ¥26,400 million (YoY -14.9%) / Ordinary income ¥27,700 million (YoY -17.2%) / Net income ¥20,000 million (YoY -20.2%) |
| Annual Dividend Forecast | 44 Yen → 44 Yen(0.0%) |
| Shareholder Return Policy | A dividend payout ratio of at least 40% throughout the period covered by the medium-term plan, and a total payout ratio of approximately 50% in the final year |
| Segment revenue | Video Production and Distribution Business ¥15,240 million (YoY -4.9%) / Rights Management Business ¥25,083 million (YoY +6.0%) / Product Sales Business ¥4,456 million (YoY +24.0%) / Other Businesses ¥2,168 million (YoY +15.4%) |
| Segment profit | Video Production and Distribution Business ¥4,425 million (YoY -32.0%) / Rights Management Business ¥13,013 million (YoY +0.3%) / Product Sales Business ¥361 million (YoY +9.5%) / Other Businesses ¥231 million (YoY +274.5%) |
| Impairment loss | None recorded for the interim period |
| Breakdown of extraordinary income (loss) | No extraordinary income or extraordinary loss was recognized during the interim period |
| Disclosure regarding the going concern assumption | None |
| Change in accounting policy | Changes due to revisions to standards None / Other changes None / Change in accounting estimate None / Restatement None |
| Changes in the scope of consolidation | New 0 companies (company name: not applicable) / Excluded 0 companies (company name: not applicable) |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Yes (for securities analysts, institutional investors and the media) |
| Issued Shares at Period-End | 210,000,000 shares |
| Treasury Shares at Period-End | 5,855,434 shares |
| Factors Behind Changes in Business Performance | The Video Production and Distribution business reported higher revenue but lower profit, as theatrical anime films, an increase in the number of episodes broadcast for new television anime productions, voice production for games and domestic streaming rights sales contributed to higher revenue, while lower Blu-ray and DVD sales following the previous period’s release and contract renewals and reviews for streaming rights sales in Asia reduced revenue and profit. The Licensing business reported higher revenue and profit on strong overseas merchandise and game adaptation rights sales. The Merchandise Sales business reported higher revenue and profit on strong shop and e-commerce operations, while the Other business reported higher revenue and profit on strong events and character shows. |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Theatrical anime film “Movie Detective Precure! The Mysterious Garden and the Secret of Two People,” an increase in the number of episodes broadcast for new television anime productions, voice production for games, sales of streaming rights in North America and Europe, overseas licensing sales, merchandise sales and events contributed to higher revenue. Meanwhile, lower sales of Girls Band Cry Blu-ray discs and DVDs following the previous period’s release, contract renewals and reviews for certain streaming rights sales in Asia, and slowing momentum in domestic game adaptation rights sales contributed to lower revenue.