Komori
Creek & River (4763) · InitiativeRestated

Establishment of a Free Training Institution for People with No Prior Experience in the Gaming Industry

First written in FY2019-Q2. 9 of 11 entries say "Restated". Latest entry: FY2024-Q3.

11entries
7years
0from disclosures
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ProgressHeldSoftenedWorseRestatedFY2019-Q2 – FY2021-Q3RestatedFY2022-Q1 – FY2024-Q32018: 120182019: 320192020: 120202021: 320212022: 120222023: 120232024: 1
Same theme, other companies
Development and recruitment of talent to create high-value-added servicesA theme 6 companies write about · 0 as a headwind · 7 as a tailwind

3 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2024-Q3RestatedAnnual report

    「Through C&R Creative Academy, a training institution for people with no prior industry experience operated in conjunction with the development studio, and the proactive appointment of foreign-national talent, we are steadily addressing the needs of the game industry, which is said to face a shortage of outstanding developers.」

    Responses to the shortage of game development talent through training institutions for people with no prior experience and the appointment of foreign-national talent continue.
  2. FY2023-Q3RestatedAnnual report

    「Through C&R Creative Academy, a training institution for people with no prior industry experience operated in conjunction with the development studio, and the proactive appointment of foreign-national talent, we are steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    Responses to the labor shortage in the game industry through training institutions for people with no prior experience and the appointment of foreign-national talent continue.
  3. FY2022RestatedAnnual report

    「Through Creative Academy, a training institution for people with no prior industry experience operated in conjunction with the development studio, and the proactive appointment of foreign-national talent, we are steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    Responses to the labor shortage in the game industry through training institutions for people with no prior experience and the appointment of foreign-national talent continue.
  4. FY2022-Q1RestatedAnnual report

    「Through Creative Academy, a training institution for people with no prior industry experience, and the proactive recruitment and appointment of foreign-national talent, we are steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    Responses to the labor shortage in the game industry through training institutions for people with no prior experience and the recruitment and appointment of foreign-national talent continue.
  5. FY2021AdvancedAnnual report

    「Through the operation of Creative Academy, a training institution for people with no prior industry experience, and the proactive appointment of foreign-national talent, we are steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    The company stated that it was addressing the labor shortage in the game industry through the operation of training institutions for people with no prior experience and the proactive appointment of foreign-national talent.
  6. FY2021-Q3RestatedAnnual report

    「Creative Academy, a training institution for people with no prior industry experience, was established to steadily address the needs of the game industry, which is said to face a labor shortage.」

    The development of talent through training institutions for people with no prior experience in the game industry and responses to the labor shortage continue.
  7. FY2020-Q3RestatedAnnual report

    「With the production studio at its core, training institutions for people with no prior industry experience, including Creative Academy and TECH STADIUM, have been established to steadily address the needs of the game industry, which is said to face a labor shortage.」

    The development of talent through training institutions for people with no prior experience in the game industry and responses to the labor shortage continue.
  8. FY2020-Q2RestatedAnnual report

    「With the production studio at its core, training institutions for people with no prior industry experience, including Creative Academy and TECH STADIUM, have been established to steadily address the needs of the game industry, which is said to face a labor shortage.」

    The development of talent through training institutions for people with no prior experience in the game industry and responses to the labor shortage continue.
  9. FY2020-Q1RestatedAnnual report

    「With the production studio at its core, training institutions for people with no prior industry experience, including Creative Academy and TECH STADIUM, have been established to steadily address the needs of the game industry, which is said to face a labor shortage.」

    The development of talent and response to the labor shortage through free training institutions for people with no prior experience in the game industry continue.
  10. FY2019-Q3RestatedAnnual report

    「In addition to advancing commissioned development and operations in the console, amusement and social game fields, the production studio has established free training institutions for people with no prior industry experience, including Creative Academy and TECH STADIUM, with the studio at their core, steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    Responses to the labor shortage in the game industry through free training institutions for people with no prior experience in the industry continue.
  11. FY2019-Q2First statedAnnual report

    「In addition to advancing commissioned development and operations in the console, amusement and social game fields, the production studio has established free training institutions for people with no prior industry experience, including Creative Academy and TECH STUDIO, with the studio at their core, steadily addressing the needs of the game industry, which is said to face a labor shortage.」

    To address the labor shortage in the game industry, free training institutions for people with no prior industry experience, Creative Academy and TECH STUDIO, were established.
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