Contents of this document
- Numerous special programs and events to be held for ABEMA's 10th anniversary
- Establish an integrated structure for anime IP covering original works, video production, distribution, marketing, theatrical releases, and global expansion
- Exhibit at overseas events, including Anime Expo 2026, and strengthen global marketing
- Use internally developed AI across the various processes of the Internet Advertising business
- Establish new organizational units, including the AI Search Marketing business division, in June 2026
- ABEMA WAU3,137 10,000 people
| Item | Details |
|---|---|
| Document type | Presentation materials for financial results |
| Fiscal Period Covered | Q3 FY2026 |
| Net Sales | ¥230,688 million (YoY +9.4%) |
| Operating profit | ¥14,990 million (YoY -23.6%) |
| Ordinary income | ¥15,262 million (YoY -21.5%) |
| Net income | ¥8,698 million (YoY +5.6%) |
| Operating profit margin | 6.5 % |
| Selling, general and administrative expenses | ¥50,193 million |
| Results for the three months of the current quarter | Sales were ¥230.6 billion, operating profit was ¥14.9 billion, ordinary profit was ¥15.2 billion, and net income was ¥8.6 billion. Sales increased 9.4% year on year, operating profit declined 23.6%, ordinary profit declined 21.5%, and net income increased 5.6%. |
| Full-year earnings forecast | Net Sales 9,500 Hundreds of millions of yen / Operating profit 770 Hundreds of millions of yen / Ordinary income 780 Hundreds of millions of yen / Net income for the current fiscal year 410 Hundreds of millions of yen / Annual Dividend ¥20 |
| Progress against full-year forecast | Net Sales 74.7% / Operating profit 87.6% / Ordinary income 88.7% / Net income for the current fiscal year 87.9% |
| Segment results | Media & IP business Net Sales 591 Hundreds of millions of yen (YoY +5.2%) / Operating profit 27 Hundreds of millions of yen (YoY +22.1%) / Internet advertising business Net Sales 1,213 Hundreds of millions of yen (YoY +8.9%) / Operating profit 41 Hundreds of millions of yen (YoY +14.2%) / Gaming Business Net Sales 611 Hundreds of millions of yen (YoY +20.8%) / Operating profit 123 Hundreds of millions of yen (YoY -25.1%) / Nine-month operating profit 509 Hundreds of millions of yen |
| Key KPIs | Indicator name ABEMA WAU / Value 3,137 10,000 people / Year on year against the same period last year Not disclosed |
| Number of employees | Number of Employees 8,878 People / Change during the period Up 538 people year on year / Hiring plan 402 new graduates to join in April |
| Financial targets | DOE of 5% as a guideline |
| Annual Dividend | Annual ¥20 / Interim Not disclosed / End of period Not disclosed |
| New initiatives | Numerous special programs and events to be held for ABEMA's 10th anniversary, Establish an integrated structure for anime IP covering original works, video production, distribution, marketing, theatrical releases, and global expansion, Exhibit at overseas events, including Anime Expo 2026, and strengthen global marketing, Use internally developed AI across the various processes of the Internet Advertising business, Establish new organizational units, including the AI Search Marketing business division, in June 2026 |
Items this document does not state (14)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The company cited continued strong performance by its three core businesses as the reason for raising its full-year forecast. In the Media & IP business, it pointed to increased viewership of ABEMA original programs; in the Internet Advertising business, the continued high revenue growth rate; and in the Game business, strong performance by casual games in addition to its flagship titles.