Sales for this month
May 2026Fiscal year ending March 2027Existing-store sales in May increased 21.6% year on year. Collaboration campaigns and amusement sales performed strongly, and the price increases also had an impact. The crane-game-only area had been rolled out at 74 stores as of the end of May, and sales continued to perform well.
Calendar effects and other factors, Collaboration campaigns, Strong amusement sales, Price increases introduced on 1 May
The company will continue working to improve performance. It will provide updates on IR information, promotions, operating conditions and other matters on its website as they arise.
As a rule, the disclosure will be made on a timely basis, generally between the 5th and 11th of each month. The announcement date may vary depending on the day of the week on which the month begins, holidays and other factors.
Scope of aggregation: Japan
| Item | Details |
|---|---|
| Month Covered | May 2026 |
| Fiscal Year Covered | Fiscal year ending March 2027 |
| Scope of aggregation | Japan |
| Net sales for the month | ¥10,818 million |
| Year-on-year change in monthly net sales | 21.6 |
| Same-Store Sales, Year on Year | Rate 21.6 / Definition Stores that have been open for at least 12 full months |
| Cumulative Sales from Start of Period | ¥19,700 million |
| Cumulative Year-on-Year Change from Start of Period | 16.6 |
| Year-on-year change by category | Name Bowling / Year on year 15.9, Name Amusement / Year on year 26.2, Name Karaoke / Year on year 21.4, Name Spo-cha / Year on year 17.2, Name Other regions / Year on year 13.5 |
| Sales by category | Bowling ¥2,223 million, Amusement ¥5,642 million, Karaoke ¥854 million, Spo-cha ¥1,755 million, Other regions ¥342 million |
| Key KPIs | Indicator name Number of locations offering the Toresugi~ no Island crane-game area / Value 74 Location / Year on year Not disclosed |
| Number of Stores at Period-End | Total number of stores in Japan 100 Location / Number of existing stores 98 Location |
| Number of stores opened during the month | Number of Cases 1 / Store name Saikaya Yokosuka store / Location Yokosuka |
| Monthly Commentary | Existing-store sales in May increased 21.6% year on year. Collaboration campaigns and amusement sales performed strongly, and the price increases also had an impact. The crane-game-only area had been rolled out at 74 stores as of the end of May, and sales continued to perform well. |
| Factors Affecting the Change | Calendar effects and other factors, Collaboration campaigns, Strong amusement sales, Price increases introduced on 1 May |
| Measures from the following month onward | The company will continue working to improve performance. It will provide updates on IR information, promotions, operating conditions and other matters on its website as they arise. |
| Next Scheduled Disclosure | As a rule, the disclosure will be made on a timely basis, generally between the 5th and 11th of each month. The announcement date may vary depending on the day of the week on which the month begins, holidays and other factors. |
Items this document does not state (5)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Strong sales from collaboration campaigns and amusement, as well as the impact of the price increases introduced on 1 May. The company estimates that sales increased by approximately 16% on an underlying basis after taking into account calendar effects and other factors.