Revised forecast
Fiscal year ending March 2026 · Full yearPrevious forecast published 31 October 2025The bar length represents the relative magnitude of change, based on the item that changed the most in this document. The percentage change shown by the dotted line is calculated from the two reported figures because the company did not provide the rate.
Although the company advanced improvements to its operating initiatives for its flagship smartphone game, the impact of the various initiatives remained limited. In its consumer game business, sales of new titles released in the second half fell short of expectations. As a result, net sales and operating profit were below forecast, while ordinary profit and net income attributable to owners of the parent exceeded forecast due to financial income, including gains on the sale of investment securities. On a standalone basis, net sales and operating profit were below the previous fiscal year's results due to lower profitability in carrier-led services and decreased sales of smartphone and consumer games, while ordinary profit and net income exceeded the previous fiscal year's results due to gains on the sale of investment securities.
| Item | Details |
|---|---|
| Net Sales | ¥6,250 million → ¥5,690 million(-9.0%) |
| Operating profit | ¥365 million → ¥145 million(-60.2%) |
| Ordinary income | ¥720 million → ¥1,156 million(+60.7%) |
| Profit attributable to owners of the parent | ¥460 million → ¥746 million(+62.2%) |
| Net income per share | 47.73 yen and sen → 77.44 yen and sen |
| Fiscal Period Covered | Fiscal year ending March 2026 |
| Period Covered | Full year |
| Publication date of previous forecast | 31 October 2025 |
| Previous-period results | Consolidated: net sales of ¥6,486 million, operating profit of ¥458 million, ordinary profit of ¥924 million, net income attributable to owners of the parent of ¥603 million, and net income per share of ¥62.62. Standalone: net sales of ¥6,459 million, operating profit of ¥371 million, ordinary profit of ¥837 million, net income of ¥573 million, and net income per share of ¥59.58 (fiscal year ended March 2025) |
| Reason for the revision | Although the company advanced improvements to its operating initiatives for its flagship smartphone game, the impact of the various initiatives remained limited. In its consumer game business, sales of new titles released in the second half fell short of expectations. As a result, net sales and operating profit were below forecast, while ordinary profit and net income attributable to owners of the parent exceeded forecast due to financial income, including gains on the sale of investment securities. On a standalone basis, net sales and operating profit were below the previous fiscal year's results due to lower profitability in carrier-led services and decreased sales of smartphone and consumer games, while ordinary profit and net income exceeded the previous fiscal year's results due to gains on the sale of investment securities. |
| Consolidated / non-consolidated | Consolidated and standalone |
Items this document does not state (2)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The impact of initiatives for the company's flagship smartphone game was limited, and sales of new consumer game titles also fell short of expectations, resulting in net sales and operating profit below forecast or the previous fiscal year's results. Meanwhile, ordinary profit and net income exceeded forecast or the previous fiscal year's results due to financial income, including gains on the sale of investment securities.