Contents of this document
- IT standardization and progress in location operationsAmount not disclosed
- Higher SG&A expenses associated with upfront investment for growthSG&A expenses of ¥947 million, up 14.9% year on year
- Internal resources concentrated on launching company-operated locationsAmount not disclosed
- Rolling out the Redx standard-selection model to other department stores and the retail industry
- Additional deployment of Redx Mobile terminals and broader rollout of the end-to-end, in-store DX package
- Higher occupancy and conversion to long-term contracts through the standard operating model for goodroom residence
- Creating group synergies by consolidating locations at the new Aoyama office
- Redx revenue734 Millions of yenYear on year against the same period last year+7.5%
- Location operations revenue1,269 Millions of yenYear on year against the same period last year+60.6%
- Cumulative app downloads200 10,000 downloadsYear on year against the same period last yearNot disclosed
- Number of goodroom residence units under operation1,300 RoomsYear on year against the same period last yearNot disclosed
- Mobile POS accounting coverage ratio60–70%Year on year against the same period last yearNot disclosed
| Item | Details |
|---|---|
| Document type | Financial results presentation |
| Fiscal Period Covered | Second quarter of the fiscal year ending March 2027 |
| Net Sales | 4,666 Millions of yen (YoY -6.0%) |
| Operating profit | 222 Millions of yen (YoY -11.3%) |
| Ordinary income | 206 Millions of yen (YoY -14.7%) |
| Net income | 136 Millions of yen (YoY -23.7%) |
| Gross Profit Margin | Margin not disclosed; year-on-year trend improved |
| Operating profit margin | Consolidated operating margin not disclosed |
| Selling, general and administrative expenses | 947 Millions of yen |
| Results for the three months of the current quarter | Revenue of ¥2,410 million and operating profit of ¥160 million (as shown in the graph) |
| Full-year earnings forecast | Net Sales 13,000 Millions of yen / Operating profit 1,100 Millions of yen / Ordinary income 1,060 Millions of yen / Profit attributable to owners of the parent 680 Millions of yen |
| Progress against full-year forecast | Not expressly stated |
| Self-assessment against the plan | Progress remains in line with the initial plan |
| Segment results | IT Net Sales 1,970 Millions of yen (YoY +3.1%) / Segment profit 266 Millions of yen (YoY +42.5%) / Lifestyle Net Sales 2,432 Millions of yen / Segment profit -78 Millions of yen |
| Breakdown of Factors Affecting the Change | Factors IT standardization and progress in location operations / Amount Amount not disclosed, Factors Higher SG&A expenses associated with upfront investment for growth / Amount SG&A expenses of ¥947 million, up 14.9% year on year, Factors Internal resources concentrated on launching company-operated locations / Amount Amount not disclosed |
| Key KPIs | Indicator name Redx revenue / Value 734 Millions of yen / Year on year against the same period last year 7.5 Millions of yen, Indicator name Location operations revenue / Value 1,269 Millions of yen / Year on year against the same period last year 60.6 Millions of yen, Indicator name Cumulative app downloads / Value 200 10,000 downloads / Year on year against the same period last year Not disclosed, Indicator name Number of goodroom residence units under operation / Value 1,300 Rooms / Year on year against the same period last year Not disclosed, Indicator name Mobile POS accounting coverage ratio / Value 60–70% / Year on year against the same period last year Not disclosed |
| Unit price and quantity metrics | The company mentioned an improvement in the ratio of long-term plan contracts, but did not disclose specific figures for volume or unit prices |
| Number of stores and locations | The number of locations at period-end and the number of openings and closures during the period were not disclosed |
| Number of employees | Number of Employees 391 people / Record date End of September 2026 / Changes and hiring plans during the period Not disclosed |
| Assumptions Underlying the Business Outlook | Specific figures for exchange rates, raw material prices, interest rates, volume and other assumptions were not disclosed |
| Risk amount incorporated into the outlook | Not disclosed |
| Medium-term management plan targets | Not disclosed |
| Financial targets | Not disclosed |
| Annual Dividend | Annual dividend per share ¥5.00 / Interim ¥0.00 / End of period ¥5.00 |
| Payout ratio | Not disclosed |
| Acquisition of treasury shares | Not disclosed |
| Capital expenditures | Not disclosed |
| Orders received and order backlog | Not disclosed |
| Market Size / Share | Not disclosed |
| Key points of the Q&A | Not applicable |
| New initiatives | Rolling out the Redx standard-selection model to other department stores and the retail industry, Additional deployment of Redx Mobile terminals and broader rollout of the end-to-end, in-store DX package, Higher occupancy and conversion to long-term contracts through the standard operating model for goodroom residence, Creating group synergies by consolidating locations at the new Aoyama office |
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Gross profit increased as IT standardization and location operations progressed. Operating profit decreased due to higher SG&A expenses associated with upfront investment for growth. The company explained that the decline in revenue and temporary loss in the Living segment resulted from prioritizing and concentrating internal resources on launching company-operated locations, which will become a source of recurring revenue in the future.