Expansion into the Entertainment Sector Leveraging Smartphone Game Content
First written in FY2018. 15 of 17 entries say "Restated". Latest entry: 2026-08-25.
The whole theme swung hardest in 2022: 1 of 9 companies on the "Worse" side.
7 other companies' latest entry also says "Advanced".
- 2026-08-25AdvancedM&A and Subsidiary Changes
「Business description: Development and operation of entertainment-related services」
The business description of the newly established company was specified as the development and operation of entertainment-related services, advancing the company’s expansion into the entertainment sector through a concrete company-establishment plan. - FY2025RestatedAnnual report
「Our group intends to continue expanding the scale of its business centred on game applications and eventually enter the entertainment sector using smartphones.」
The company continues its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector. - FY2024-Q2RestatedAnnual report
「There have been no material changes to the management policy or strategy established by our Group during the second quarter of the current consolidated cumulative period.」
The company reconfirms that there were no material changes to its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector using its content. - FY2024-Q1RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the first quarter of the current fiscal year.」
The company reconfirms that there were no material changes to its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector using its content. - FY2023-Q1RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the first quarter of the current fiscal year.」
The company reconfirms that there were no material changes to its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector using its content. - FY2022-Q3RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the nine months ended December 31.」
The company reconfirms that there were no material changes to its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector using its content. - FY2022-Q1RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the first quarter of the current fiscal year.」
The company reconfirms that there were no material changes to its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector using its content. - FY2021RestatedAnnual report
「Against this business backdrop, our group intends to continue expanding the scale of its business centred on game applications and eventually enter the entertainment sector using smartphones.」
The company continues its policy of expanding the scale of its business centred on game applications and eventually entering the entertainment sector. - FY2021-Q3RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the nine months ended December 31.」
The company states that there were no material changes to its policy of expanding its smartphone game business and eventually entering the entertainment sector using its content. - FY2021-Q2RestatedAnnual report
「There have been no material changes to the management policy or strategy established by our Group during the second quarter of the current consolidated cumulative period.」
The company states that there were no material changes to its policy of expanding its smartphone game business and eventually entering the entertainment sector using its content. - FY2021-Q1RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the first quarter of the current fiscal year.」
The company states that there were no material changes to its policy of entering the entertainment sector using smartphone game content. - FY2020-Q1RestatedAnnual report
「There were no material changes to the management policy or management strategy established by our Group during the first quarter of the current fiscal year.」
The company states that there were no material changes to its policy of entering the entertainment sector using smartphone game content. - FY2019RestatedAnnual report
「Against this business backdrop, we intend to continue expanding the scale of our smartphone game business and eventually enter the entertainment sector using smartphones.」
The company continues its policy of expanding its smartphone game business and eventually entering the entertainment sector. - FY2019-Q3RestatedAnnual report
「There were no material changes to the management policies or strategies established by the company during the cumulative third quarter period.」
The company states that there were no material changes to its policy of entering the entertainment sector using smartphone game content. - FY2019-Q2RestatedAnnual report
「There were no material changes to the management policies or strategies established by the company during the cumulative second quarter period.」
The company states that there were no material changes to its policy of entering the entertainment sector using smartphone game content. - FY2019-Q1RestatedAnnual report
「There were no material changes to our management policies or management strategies during the cumulative first quarter under review.」
The company states that there were no material changes to its policy of entering the entertainment sector using smartphone game content. - FY2018First statedAnnual report
「Against this business backdrop, we intend to continue expanding the scale of our smartphone game business and eventually enter the entertainment sector using smartphone game content.」
The company outlines its direction of expanding its existing smartphone game business and eventually entering the entertainment sector using its content.