Worth reading
44Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.Direction
Deterioration
Direction inferred from the company’s description.Scale
17.8
営業利益・前年中間比(%減)Wording
Conditional
How definitive the wording is.Contents of this document
Financial Results Presentation2025年9月期 第2四半期(中間期)6 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales6,584 Millions of yen-15.7%
Operating profit1,016 Millions of yen-17.8%
Net income475 Millions of yen-42.0%
Selling, general and administrative expenses2,385 Millions of yen
Operating profit margin
Rate15.4
Year-on-year change (points)-0.4
Results for the three months of the current quarter
Net Sales
3,049 Millions of yen
直前四半期比_pct-13.7
Operating profit
181 Millions of yen
直前四半期比_pct-78.2
Net income
-61 Millions of yen
What the company explained in this material
Breakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
- 既存タイトル運営の運営利益454 Millions of yen
- Investment in new title development-273 Millions of yen
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
- Platform and other fee ratioApproximately 25%
- Advertising and promotion expense ratioApproximately 30%
- Fixed Costs年33億円程度
- Break-even revenue年73億円程度
New initiatives
- 『メメントモリ』Steam版の配信開始
- 『メメントモリ』中国本土版の配信に向けた中国企業との契約締結と認可取得の推進
- 新作大型RPG・新規サービスの開発投資
Key KPIsA metric the company considers important as a management benchmark.
- Number of employees214 people
- 本開発中のタイトル・サービス数3 bottles
- Overseas Revenue MixMore than 10%
- 『爆発型』新作大型RPGの目標課金高(リリース後30日間)100億円~200億円
- 『爆発型』新作大型RPGの目標月額課金高¥40 100 million or more
Medium-term management plan targets
- 1,000 Hundreds of millions of yenTargetNet sales
- ¥300 100 million or moreTargetOperating profit
Number of employees
Number of Employees214 people
Hiring plan高い採用基準を設けた新卒・中途採用活動により開発体制を強化する方針
| Item | Details |
|---|---|
| Document type | Financial Results Presentation |
| Fiscal Period Covered | 2025年9月期 第2四半期(中間期) |
| Net Sales | 6,584 Millions of yen (YoY -15.7%) |
| Operating profit | 1,016 Millions of yen (YoY -17.8%) |
| Net income | 475 Millions of yen (YoY -42.0%) |
| Operating profit margin | Rate 15.4 / Year-on-year change (points) -0.4 |
| Selling, general and administrative expenses | 2,385 Millions of yen |
| Results for the three months of the current quarter | Net Sales 3,049 Millions of yen / Operating profit 181 Millions of yen / Net income -61 Millions of yen |
| Breakdown of Factors Affecting the Change | Factors 既存タイトル運営の運営利益 / Amount 454 Millions of yen, Factors Investment in new title development / Amount -273 Millions of yen |
| Key KPIs | Indicator name Number of employees / Value 214 people / Year on year against the same period last year Not disclosed, Indicator name 本開発中のタイトル・サービス数 / Value 3 bottles / Year on year against the same period last year Not disclosed, Indicator name Overseas Revenue Mix / Value More than 10% / Year on year against the same period last year Not disclosed, Indicator name 『爆発型』新作大型RPGの目標課金高(リリース後30日間) / Value 100億円~200億円 / Year on year against the same period last year Not disclosed, Indicator name 『爆発型』新作大型RPGの目標月額課金高 / Value ¥40 100 million or more / Year on year against the same period last year Not disclosed |
| Number of employees | Number of Employees 214 people / Change during the period Not disclosed / Hiring plan 高い採用基準を設けた新卒・中途採用活動により開発体制を強化する方針 |
| Assumptions Underlying the Business Outlook | Item Platform and other fee ratio / Value Approximately 25%, Item Advertising and promotion expense ratio / Value Approximately 30%, Item Fixed Costs / Value 年33億円程度, Item Break-even revenue / Value 年73億円程度 |
| Medium-term management plan targets | Target Net sales / Value 1,000 Hundreds of millions of yen / Target fiscal year Not disclosed, Target Operating profit / Value ¥300 100 million or more / Target fiscal year Not disclosed |
| New initiatives | 『メメントモリ』Steam版の配信開始, 『メメントモリ』中国本土版の配信に向けた中国企業との契約締結と認可取得の推進, 新作大型RPG・新規サービスの開発投資 |
Items this document does not state (17)
Ordinary incomeGross Profit MarginFull-year earnings forecastProgress against full-year forecastSelf-assessment against the planSegment resultsUnit price and quantity metricsNumber of stores and locationsRisk amount incorporated into the outlookFinancial targetsAnnual DividendPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlogMarket Size / ShareKey points of the Q&A
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.直前四半期比では、前年同期に周年イベントを開催したことと広告宣伝費を増加させたことにより減収減益となった。前年中間比では、『メメントモリ』の経年による広告効率の悪化が主な理由とされている。
How to read this page
This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
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Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.