Results for this period
Interim period (second quarter)1 January 2026–30 June 2026Non-consolidated (standalone)Japanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ thousand).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
In the Fan Business Platform segment, results benefited from acquiring new icons, growth in the number of communities launched, expansion in point-based revenue, and a consistently low churn rate for icons. In the Digital Marketing segment, results benefited from recurring orders from existing customers, expansion of the customer base, and higher project unit prices resulting from improved profitability.
No applicable matters.
| Item | Details |
|---|---|
| Fiscal Period Classification | Interim period (second quarter) |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Non-consolidated (standalone) |
| Period Covered | 1 January 2026–30 June 2026 |
| Net Sales | 2,827 Millions of yen (YoY +28.6%) |
| Operating profit | 307 Millions of yen |
| Ordinary income | 319 Millions of yen (YoY +922.7%) |
| Profit attributable to owners of the parent | 269 Millions of yen (YoY +939.2%) |
| Net income per share | ¥127.84 |
| Equity ratio | End of the current fiscal period 20.7 / End of previous period 16.1 |
| Total assets | 4,034 Millions of yen |
| Net assets | 836 Millions of yen |
| Cash flows from operating activities | ¥704,382 thousand |
| Cash flows from investing activities | ¥-42,482 thousand |
| Cash flows from financing activities | ¥792 thousand |
| Cash and cash equivalents at end of period | ¥2,687,601 thousand |
| Full-year earnings forecast | Net Sales 6,140 Millions of yen (YoY +27.1%) / Operating profit 700 Millions of yen (YoY +255.1%) / Ordinary income 720 Millions of yen (YoY +233.9%) / Net income 610 Millions of yen (YoY +249.6%) |
| Revision to Earnings Forecast | Net Sales Not disclosed → 6,140 Millions of yen / Operating profit Not disclosed → 700 Millions of yen / Ordinary income Not disclosed → 720 Millions of yen / Net income Not disclosed → 610 Millions of yen |
| Annual Dividend Forecast | 0 yen and sen → 0 yen and sen(0.0%) |
| Segment revenue | Fan Business Platform ¥2,250,993 thousand (YoY +27.9%), Digital Marketing Business ¥576,922 thousand (YoY +31.3%) |
| Segment profit | Fan Business Platform ¥342,588 thousand (YoY +259.3%), Digital Marketing Business ¥-34,646 thousand |
| Depreciation and amortization | ¥30,004 thousand |
| Impairment loss | Not applicable (impairment loss on property, plant and equipment reported in segment information) |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of non-current assets ¥60 thousand / Extraordinary loss Loss on Disposal of Fixed Assets ¥818 thousand |
| Disclosure regarding the going concern assumption | No applicable matters. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | No (earnings presentation video scheduled for release), audience: Not disclosed |
| Issued Shares at Period-End | 2,117,521 |
| Treasury Shares at Period-End | 659 |
| Factors Behind Changes in Business Performance | In the Fan Business Platform segment, results benefited from acquiring new icons, growth in the number of communities launched, expansion in point-based revenue, and a consistently low churn rate for icons. In the Digital Marketing segment, results benefited from recurring orders from existing customers, expansion of the customer base, and higher project unit prices resulting from improved profitability. |
Items this document does not state (7)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In the Fan Business Platform segment, results benefited from acquiring new icons, growth in the number of communities launched, expansion in point-based revenue, and a consistently low churn rate for icons. In the Digital Marketing segment, results benefited from recurring orders from existing customers, expansion of the customer base through stronger marketing and inside-sales functions, and higher project unit prices resulting from improved profitability.