Differentiating Between the Freemium Model and Distribution and Collaboration Models
First written in FY2021. 4 of 5 entries say "Restated". Latest entry: FY2025.
1 other company's latest entry also says "Restated".
- FY2025RestatedAnnual report
「For each title, we assess the risks and returns, consider the distribution method and the nature of any collaboration, and then develop the business accordingly.」
Based on a freemium model, the company continues its policy of using direct distribution and collaboration methods selectively according to the risk and return of each title. - FY2024RestatedAnnual report
「For each title, we assess the risks and returns, consider the distribution method and the nature of any collaboration, and then develop the business accordingly.」
Based on a freemium model, the company continues its policy of using direct distribution and collaboration methods selectively according to the risk and return of each title. - FY2023RestatedAnnual report
「The titles we offer follow a freemium model under which users can download and enjoy them free of charge, while payment is required to obtain certain items or expanded functionality in the apps and games or to subscribe on a monthly basis. The amounts received through such payments constitute our revenue.」
The freemium model of monetising free downloads through items, expanded functionality and monthly subscriptions, along with the selective use of distribution and collaboration methods, continues. - FY2022RestatedAnnual report
「The titles we offer follow a freemium model under which users can download and enjoy them free of charge, while payment is required to obtain certain items or expanded functionality in the apps and games or to subscribe on a monthly basis. The amounts received through such payments constitute our revenue.」
The freemium model of monetising free downloads through items, expanded functionality and monthly subscriptions is restated. - FY2021First statedAnnual report
「The titles we offer follow a freemium model under which users can download and enjoy them free of charge, while payment is required to obtain certain items or expanded functionality in the apps and games or to subscribe on a monthly basis. The amounts received through such payments constitute our revenue.」
The company explains a monetisation model based on free downloads, with revenue generated from items, expanded functionality and monthly subscriptions. It also states a policy of using direct distribution and distribution through collaboration partners depending on the risk and return.