Revised forecast
Fiscal year ending August 2026 · Full year (1 September 2025 to 31 August 2026)The bar length represents the relative magnitude of change, based on the item that changed the most in this document.
Revenue declined due to lower revenue from the "Crash Fever" and "Pand Land" games, among others. Although new title development and research and development continued, the impact of the revenue decline could not be offset, resulting in an operating loss and an ordinary loss. In addition, impairment losses of ¥91.090 million and an adjustment to income taxes of ¥53.383 million were recorded.
Impairment loss of ¥91.090 million on fixed assets related to "Crash Fever" (operating rights) and a building classified as a common-use asset
| Item | Details |
|---|---|
| Net Sales | △371 |
| Operating profit | △32 |
| Ordinary income | △28 |
| Profit attributable to owners of the parent | △198 |
| Fiscal Period Covered | Fiscal year ending August 2026 |
| Period Covered | Full year (1 September 2025 to 31 August 2026) |
| Previous-period results | Revenue: ¥2,316 million; operating loss: ¥129 million; ordinary loss: ¥153 million; net loss: ¥131 million; earnings per share: negative ¥51.63 |
| Reason for the revision | Revenue declined due to lower revenue from the "Crash Fever" and "Pand Land" games, among others. Although new title development and research and development continued, the impact of the revenue decline could not be offset, resulting in an operating loss and an ordinary loss. In addition, impairment losses of ¥91.090 million and an adjustment to income taxes of ¥53.383 million were recorded. |
| Details and amount of extraordinary loss | Impairment loss of ¥91.090 million on fixed assets related to "Crash Fever" (operating rights) and a building classified as a common-use asset |
| Consolidated / non-consolidated | Non-consolidated |
Items this document does not state (3)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Company-wide revenue declined due to lower revenue from the "Crash Fever" and "Pand Land" games, among others. Although new title development and research and development were front-loaded and continued, the impact of the revenue decline could not be offset, resulting in an operating loss and an ordinary loss. In addition, impairment losses of ¥91.090 million on fixed assets and common-use assets related to "Crash Fever", and an adjustment to income taxes of ¥53.383 million, were recorded, resulting in a net loss.