Results for this period
Full year1 September 2025–31 August 2026Non-consolidated (standalone)Japanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
Development and operating revenue related to new title development and existing title operations increased, with “HUNTER×HUNTER NEN×SURVIVOR” contributing to revenue. However, overall revenue declined due to lower revenue from “Crash Fever” and “PANDOLAND,” among other factors. Although the company continued to make upfront investments in areas including new title development, and reduced variable costs linked to revenue as well as outsourcing and advertising expenses, it was unable to offset the impact of lower revenue, resulting in an operating loss and ordinary loss. Net loss widened due to the recognition of an impairment loss of ¥91.090 million and deferred income tax adjustments of ¥53.383 million.
Not applicable (no matters to report in the notes on the going concern assumption)
| Item | Details |
|---|---|
| Fiscal Period Classification | Full year |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Non-consolidated (standalone) |
| Period Covered | 1 September 2025–31 August 2026 |
| Net Sales | ¥1,944 million (YoY -16.0%) |
| Operating profit | ¥-162 million |
| Ordinary income | ¥-182 million |
| Profit attributable to owners of the parent | ¥-329 million |
| Net income per share | -¥129.40 |
| Operating Margin | △8.3% |
| Equity ratio | End of the current fiscal period 17.7 / End of previous period 30 |
| Total assets | ¥1,498 million |
| Net assets | ¥274 million |
| Cash flows from operating activities | ¥54 million |
| Cash flows from investing activities | ¥-14 million |
| Cash flows from financing activities | ¥-137 million |
| Cash and cash equivalents at end of period | ¥1,158 million |
| Full-year earnings forecast | Net Sales ¥2,100 million (YoY +8.0%) / Operating profit ¥30 million / Ordinary income ¥10 million / Net income ¥10 million |
| Annual Dividend Forecast | ¥0 → ¥0 |
| Depreciation and amortization | ¥46,916 thousand |
| Impairment loss | ¥91,090 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Not disclosed / Extraordinary loss Impairment Losses ¥91,090 thousand |
| Disclosure regarding the going concern assumption | Not applicable (no matters to report in the notes on the going concern assumption) |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Material subsequent events | No applicable matters. |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Available (for institutional investors and analysts) |
| Issued Shares at Period-End | 2,598,212 shares |
| Treasury Shares at Period-End | 48,656 shares |
| Factors Behind Changes in Business Performance | Development and operating revenue related to new title development and existing title operations increased, with “HUNTER×HUNTER NEN×SURVIVOR” contributing to revenue. However, overall revenue declined due to lower revenue from “Crash Fever” and “PANDOLAND,” among other factors. Although the company continued to make upfront investments in areas including new title development, and reduced variable costs linked to revenue as well as outsourcing and advertising expenses, it was unable to offset the impact of lower revenue, resulting in an operating loss and ordinary loss. Net loss widened due to the recognition of an impairment loss of ¥91.090 million and deferred income tax adjustments of ¥53.383 million. |
Items this document does not state (8)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Revenue from new title development and existing title operations, as well as the contribution from “HUNTER×HUNTER NEN×SURVIVOR,” supported revenue, but overall revenue declined due to lower revenue from “Crash Fever” and “PANDOLAND,” among other factors. Although the company worked to control costs, it was unable to offset the impact of lower revenue, and also recorded an impairment loss of ¥91.090 million and deferred income tax adjustments of ¥53.383 million.