Results for this period
Third quarter1 June 2025–28 February 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
The loss of the temporary boost from major projects following their completion in the previous year, dependence on specific customers and projects, and the front-loading of strategic costs associated with transforming the business structure and investing in human capital.
Not applicable.
| Item | Details |
|---|---|
| Fiscal Period Classification | Third quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 June 2025–28 February 2026 |
| Net Sales | ¥3,828 million (YoY -7.9%) |
| Operating profit | ¥127 million (YoY -65.4%) |
| Ordinary income | ¥148 million (YoY -60.9%) |
| Profit attributable to owners of the parent | ¥18 million (YoY -92.1%) |
| Net income per share | ¥2.78 |
| Equity ratio | End of the current fiscal period 73.6 / End of previous period 70.5 |
| Total assets | ¥3,502 million |
| Net assets | ¥2,675 million |
| Full-year earnings forecast | Net Sales ¥5,100 million (YoY -8.5%) / Operating profit ¥130 million (YoY -69.6%) / Ordinary income ¥150 million (YoY -66.0%) / Net income ¥30 million (YoY -88.4%) |
| Annual Dividend Forecast | ¥27 → ¥22(-18.5%) |
| Segment revenue | DX Solutions Business ¥2,264.27 million (YoY -16.9%), Techwise Consulting Business ¥761.67 million (YoY +12.2%), Game Content Business ¥802.77 million (YoY +8.5%) |
| Segment profit | DX Solutions Business ¥442.54 million (YoY -35.6%), Techwise Consulting Business ¥188.20 million (YoY +1.4%), Game Content Business ¥-5.04 million |
| Depreciation and amortization | ¥53,596 thousand |
| Breakdown of extraordinary income (loss) | No extraordinary income was recorded (—); extraordinary losses: Not disclosed |
| Disclosure regarding the going concern assumption | Not applicable. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | Material changes No / New Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed / Notes It is stated that インテリジェントシステムズ株式会社 and 株式会社Almondo were included in the scope of consolidation. |
| Availability of Supplementary Financial Results Materials | No |
| Availability of Financial Results Briefing | Whether applicable No / Subject person Not disclosed |
| Issued Shares at Period-End | 6,634,800 Shares |
| Treasury Shares at Period-End | 217 Shares |
| Factors Behind Changes in Business Performance | The loss of the temporary boost from major projects following their completion in the previous year, dependence on specific customers and projects, and the front-loading of strategic costs associated with transforming the business structure and investing in human capital. |
Items this document does not state (12)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The reasons cited include the loss of the temporary boost from major projects following their completion in the previous year, the impact of dependence on specific customers and projects, and the front-loading of strategic costs associated with accelerating the transformation of the business structure and investment in human capital. In the Game Content Business, delays in progress resulting from changes to a business plan by a business partner also affected profitability.