Results for this period
Interim period (second quarter)2024年6月1日〜2024年11月30日ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ thousand).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
DXソリューション事業では既存顧客を中心とした新規受注や生成AI関連案件の獲得、Techwiseコンサルティング事業ではデジタルマーケティング・製品開発・構造改革、ゲームコンテンツ事業ではヤマダゲームへのサービス提供、新規受託開発案件・映像コンテンツ案件の獲得が売上に寄与した。Techwiseでは先行投資費用、ゲームでは人材採用・組織統合に伴う一時的な人件費増加が利益を押し下げた。
None ("There are no applicable matters.")
| Item | Details |
|---|---|
| Fiscal Period Classification | Interim period (second quarter) |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 2024年6月1日〜2024年11月30日 |
| Net Sales | ¥2,871 million (YoY +30.8%) |
| Operating profit | ¥306 million (YoY +26.3%) |
| Ordinary income | ¥317 million (YoY +30.5%) |
| Profit attributable to owners of the parent | ¥223 million (YoY +31.0%) |
| Net income per share | ¥33.91 |
| Equity ratio | End of the current fiscal period 70.5 / End of previous period 65.9 |
| Total assets | ¥3,809 million |
| Net assets | ¥2,687 million |
| Cash flows from operating activities | ¥329,660 thousand |
| Cash flows from investing activities | ¥1,287 thousand |
| Cash flows from financing activities | ¥-219,108 thousand |
| Cash and cash equivalents at end of period | ¥1,818,823 thousand |
| Full-year earnings forecast | Net Sales ¥6,000 million (YoY +15.9%) / Operating profit ¥700 million (YoY +28.2%) / Ordinary income ¥700 million (YoY +27.9%) / Net income ¥400 million (YoY +17.3%) |
| Revision to Earnings Forecast | No |
| Annual Dividend Forecast | ¥50 → ¥27(-46.0%) |
| Segment revenue | DX Solutions Business ¥1,941,269 thousand (YoY +25.2%), Techwise Consulting Business ¥422,673 thousand (YoY -1.1%), Game Content Business ¥493,813 thousand (YoY +127.2%) |
| Segment profit | DX Solutions Business ¥513,289 thousand (YoY +41.2%), Techwise Consulting Business ¥113,444 thousand (YoY -2.3%), Game Content Business ¥27,368 thousand (YoY -25.6%) |
| Depreciation and amortization | ¥34,447 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of non-current assets ¥7,140 thousand, Reversal of asset retirement obligations ¥16,808 thousand / Extraordinary loss Not disclosed |
| Disclosure regarding the going concern assumption | None ("There are no applicable matters.") |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Number of companies 0 / Company name Not disclosed / Excluded Number of companies 1 / Company name リーサコンサルティング株式会社 |
| Material subsequent events | 2024年12月25日に、インテリジェントシステムズ株式会社の株式80%を取得して子会社化し、株式会社Almondoの株式51%を取得して子会社化した。 |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Whether applicable Yes / Subject person For institutional investors and analysts |
| Issued Shares at Period-End | 6,591,600 Shares |
| Treasury Shares at Period-End | 147 Shares |
| Factors Behind Changes in Business Performance | DXソリューション事業では既存顧客を中心とした新規受注や生成AI関連案件の獲得、Techwiseコンサルティング事業ではデジタルマーケティング・製品開発・構造改革、ゲームコンテンツ事業ではヤマダゲームへのサービス提供、新規受託開発案件・映像コンテンツ案件の獲得が売上に寄与した。Techwiseでは先行投資費用、ゲームでは人材採用・組織統合に伴う一時的な人件費増加が利益を押し下げた。 |
Items this document does not state (6)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.DXソリューション事業で既存顧客を中心に新たな受注を獲得し、生成AI関連案件も受注した。Techwiseコンサルティング事業ではデジタルマーケティングや製品開発、構造改革を進め、ゲームコンテンツ事業ではヤマダゲームへのサービス提供、新たな受託開発案件、映像コンテンツ案件の獲得が売上に寄与した。一方、Techwiseでは開発費・人件費等の先行投資、ゲームでは専門人材の採用や組織統合に伴う一時的な人件費増加が利益を抑えた。