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Sun* (4053) · RiskRestated

Gaming Content Obsolescence and Platform Dependence Risk

First written in FY2021-Q3. 3 of 5 entries say "Restated". Latest entry: FY2025.

5entries
6years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseMitigatedFY2021RestatedFY2022 – FY20252021: 12022: 120222023: 120232024: 120242025: 020252026: 12026
Same theme, other companies
Combined Dependence on Changes in User Needs and External Platform PoliciesA theme 5 companies write about · 5 as a headwind · 0 as a tailwind

2 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2025RestatedAnnual report

    「The Company avoids taking significant risks in the gaming business on a standalone basis and seeks to build a stable earnings model through collaboration with other companies that have high-quality content, as well as through its existing titles.」

    The Company continues to identify intensifying competition in the gaming business, content obsolescence and platform dependence as risks, and responses involving existing titles, collaboration with other companies and multiple scenarios.
  2. FY2023RestatedAnnual report

    「The Company avoids taking significant risks in the gaming business on a standalone basis and seeks to build a stable earnings model through collaboration with other companies that have high-quality content, as well as through its existing titles.」

    The Company continues to identify intensifying competition in the gaming business, content obsolescence and platform dependence as risks, and responses involving existing titles and collaboration with other companies.
  3. FY2022RestatedAnnual report

    「Accordingly, the Company avoids taking significant risks in the gaming business on a standalone basis and seeks to build a stable earnings model through collaboration with other companies that have high-quality content, as well as through its existing titles.」

    The Company continues to identify intensifying competition in the gaming business, content obsolescence and platform dependence as risks, and has outlined responses involving existing titles, collaboration with other companies and multiple scenarios.
  4. FY2021MitigatedAnnual report

    「Accordingly, the Company avoids taking significant risks in the gaming business on a standalone basis and seeks to build a stable earnings model through collaboration with other companies that have high-quality content, as well as through its existing titles.」

    While continuing to identify intensifying competition in the gaming business, content obsolescence and platform dependence as risks, the Company has detailed its policy of avoiding significant risk-taking on a standalone basis and responding through its existing titles and collaboration with other companies.
  5. FY2021-Q3First statedAnnual report

    「In addition, content becomes obsolete quickly as user preferences change, and if the Group is unable to respond promptly and appropriately to technological innovation and changes in user preferences, this could affect the Group's earnings. In the gaming business, the Group provides content and services under agreements with platform operators such as the App Store operated by Apple Inc. and Google Play operated by Google Inc. Changes in contractual terms, termination of agreements or other unforeseen events could also affect the Group's earnings.」

    The Company identifies the obsolescence of content in response to user preferences, delays in responding to technological and preference changes, and changes to or termination of agreements with platform operators such as the App Store and Google Play as specific risks associated with expanding into the gaming business.
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Gaming Content Obsolescence and Platform Dependence Risk | Sun* Inc. (4053) | Komori