Komori
Akatsuki (3932) · FactMarket Outlook Update

Growth of the Global Mobile Games Market

First written in FY2020-Q1. 12 of 18 entries say "Restated". Latest entry: FY2026.

18entries
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ProgressHeldSoftenedWorseRestatedFY2020-Q1 – FY20262019: 220192020: 320202021: 420212022: 320222023: 320232024: 120242025: 120252026: 12026
Same theme, other companies
Growth of the Global Gaming MarketA theme 5 companies write about · 0 as a headwind · 5 as a tailwind

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  1. FY2026Market Outlook UpdateAnnual report

    「The global games market is expected to grow at an average annual rate of 6% from 2026 to 2030 and reach approximately US$350 billion in 2030.」

    The global game market growth outlook has been updated to forecasts for 2026–2030.
  2. FY2025Updated Market OutlookAnnual report

    「Despite challenging macroeconomic conditions, global game market revenue in 2024 is forecast to increase 2.1% year on year to $187.7 billion. Mobile games, which account for the largest share of the market, are expected to grow 3.0% year on year to a market size of $92.6 billion. Global game market revenue is also expected to grow to $213.3 billion by 2027, and the industry is therefore considered likely to continue growing worldwide.」

    The outlook for the global game market has been updated to new forecasts of a 2024 market size of $187.7 billion, a mobile game market of $92.6 billion, and a global market of $213.3 billion in 2027.
  3. FY2025-H1Updated Market OutlookAnnual report

    「Despite challenging macroeconomic conditions, global game market revenue in 2024 is forecast to increase 2.1% year on year to $187.7 billion. Mobile games, which account for the largest share of the market, are expected to grow 3.0% year on year to a market size of $92.6 billion. Global game market revenue is also expected to grow to $213.3 billion by 2027, and the industry is therefore considered likely to continue growing worldwide.」

    The game market outlook has been updated to forecasts for 2024 and 2027: the global market is expected to reach $187.7 billion in 2024, the mobile game market $92.6 billion, and the global market $213.3 billion in 2027.
  4. FY2024-Q2Updated Market OutlookAnnual report

    「Despite challenging macroeconomic conditions, global game market revenue in 2023 is forecast to increase 2.6% year on year to $187.7 billion. Mobile games, which account for the largest share of the market, are expected to grow 0.8% year on year to a market size of $92.6 billion. Global game market revenue is also expected to grow to $212.4 billion by 2026, and the industry is therefore considered likely to continue growing worldwide.」

    The outlook for the global game market has been updated to $187.7 billion in 2023, up 2.6% year on year, and $92.6 billion for mobile games, up 0.8% year on year. The outlook also indicates that the global game market is expected to grow to $212.4 billion in 2026.
  5. FY2024-Q1Updated Market OutlookAnnual report

    「Global games market revenue in 2022 is forecast to decline 4.3% year on year to US$184.4 billion due to global inflation and recession, but user engagement remains high and the number of players worldwide continues to increase. The industry is therefore considered likely to continue growing globally, reaching US$212.0 billion by 2025 (source: Newzoo, “Global Games Market Forecast”).」

    The outlook for the global game market has been updated to $184.4 billion in 2022, down 4.3% year on year, and $212.0 billion in 2025.
  6. FY2023-Q3RestatedAnnual report

    「Global video game consumer spending in 2022 is forecast to increase 5.4% year on year to US$203.1 billion, while the mobile gaming market, which accounts for the largest share, is expected to grow 5.0% to US$103.5 billion (source: Newzoo, “Global Games Market Forecast”). The industry is considered likely to continue growing worldwide.」

    The growth outlook for the global video game and mobile game markets is being reconfirmed using the same figures as the previous quarter.
  7. FY2023-Q2RestatedAnnual report

    「Global video game consumer spending in 2022 is forecast to increase 5.4% year on year to US$203.1 billion, while the mobile gaming market, which accounts for the largest share, is expected to grow 5.0% to US$103.5 billion (source: Newzoo, “Global Games Market Forecast”). The industry is considered likely to continue growing worldwide.」

    The growth outlook for the global video game and mobile game markets is being reconfirmed using the same figures.
  8. FY2023-Q1RestatedAnnual report

    「Global video game consumer spending in 2022 is forecast to increase 5.4% year on year to US$203.1 billion, while the mobile gaming market, which accounts for the largest share, is expected to grow 5.0% to US$103.5 billion (source: Newzoo, “Global Games Market Forecast”). The industry is considered likely to continue growing worldwide.」

    The outlook for the global video game and mobile game markets has been updated, with 2022 video game consumer spending of $203.1 billion and a mobile game market of $103.5 billion, both expected to increase year on year.
  9. FY2022-Q3RestatedAnnual report

    「The global game market in 2021 is forecast to decline 1.1% year on year to $175.8 billion, reflecting a pullback from the sharp increase in stay-at-home demand caused by COVID-19 in the previous year. Mobile games, which account for the largest share of the market, are expected to grow 4.4% year on year to a market size of $90.7 billion (source: Newzoo, “Games Market Report 2021”), and the industry is considered likely to continue growing worldwide.」

    The business environment outlook is being reconfirmed: the global game market as a whole is expected to decline year on year, while the mobile game market is expected to grow 4.4% year on year to $90.7 billion.
  10. FY2022-Q2RestatedAnnual report

    「The global game market in 2021 is forecast to decline 1.1% year on year to $175.8 billion, reflecting a pullback from the sharp increase in stay-at-home demand caused by COVID-19 in the previous year. Mobile games, which account for the largest share of the market, are expected to grow 4.4% year on year to a market size of $90.7 billion (source: Newzoo, “Games Market Report 2021”), and the industry is considered likely to continue growing worldwide.」

    The business environment outlook is being reconfirmed: the global game market as a whole is expected to decline year on year, while the mobile game market is expected to grow 4.4% year on year to $90.7 billion.
  11. FY2022-Q1RestatedAnnual report

    「The global game market in 2021 is forecast to decline 1.1% year on year to $175.8 billion, reflecting a pullback from the sharp increase in stay-at-home demand caused by COVID-19 in the previous year. Mobile games, which account for the largest share of the market, are expected to grow 4.4% year on year to a market size of $90.7 billion (source: Newzoo, “Games Market Report 2021”), and the industry is considered likely to continue growing worldwide.」

    The business environment outlook has been updated to reflect an expected year-on-year decline in the global game market, while the mobile game market is expected to grow 4.4% year on year to $90.7 billion.
  12. FY2021RestatedAnnual report

    「The global game market is expected to grow 19.6% year on year to $174.9 billion in 2020. Mobile games, which account for the largest share of the market, are expected to grow to a market size of $86.3 billion. In addition, the global game market is expected to reach $217.9 billion by the end of 2023 (source: Newzoo, “Global Games Market Report 2020”), and the industry is considered likely to continue growing worldwide.」

    The outlook for the global game market has been updated with new data showing a 2020 game market of $174.9 billion, a mobile game market of $86.3 billion, and a global game market of $217.9 billion at the end of 2023.
  13. FY2021-Q3RestatedAnnual report

    「The global game market is expected to grow 9.3% year on year to a market size of $159.3 billion in 2020. Mobile games, which account for the largest share of the market, are expected to grow 13.3% year on year to a market size of $77.2 billion (source: Newzoo, “2020 Global Games Market To Reach $159 Billion”), and the industry is considered likely to continue growing worldwide.」

    The 2020 growth outlook for the global game and mobile game markets has been reconfirmed using the same figures as the previous quarter.
  14. FY2021-Q1RestatedAnnual report

    「The global game market is expected to grow 9.3% year on year to a market size of $159.3 billion in 2020. Mobile games, which account for the largest share of the market, are expected to grow 13.3% year on year to a market size of $77.2 billion (source: Newzoo, “2020 Global Games Market To Reach $159 Billion”), and the industry is considered likely to continue growing worldwide.」

    The outlook for the global game and mobile game markets has been updated to market sizes of $159.3 billion and $77.2 billion, respectively, in 2020, with year-on-year growth rates of 9.3% and 13.3%, respectively, reaffirming the view that they are globally growing industries.
  15. FY2020RestatedAnnual report

    「The global mobile game market in 2019 was estimated at ¥7.184 trillion, up 3.3% year on year, and is considered an industry that will continue to grow steadily worldwide.」

    The market view indicating growth in the global mobile game market has been updated to ¥7.184 trillion, up 3.3% year on year.
  16. FY2020-Q3RestatedAnnual report

    「The global games market was expected to grow 10.2% year on year to $151.9 billion in 2019. Mobile games, which represented the largest share of the market, were expected to grow 16.6% year on year to $82.0 billion (Source: Newzoo, “Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018”), and the industry was considered likely to continue growing globally.」

    The company is reiterating its view of the business environment that the global game and mobile game markets will continue to grow worldwide.
  17. FY2020-Q2RestatedAnnual report

    「The global games market was expected to grow 10.2% year on year to $151.9 billion in 2019. Mobile games, which represented the largest share of the market, were expected to grow 16.6% year on year to $82.0 billion (Source: Newzoo, “Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018”), and the industry was considered likely to continue growing globally.」

    The growth outlook for the global and mobile game markets is being reiterated unchanged from the previous quarter.
  18. FY2020-Q1First statedAnnual report

    「The global games market was expected to grow 10.2% year on year to $151.9 billion in 2019. Mobile games, which represented the largest share of the market, were expected to grow 16.6% year on year to $82.0 billion, and the industry was considered likely to continue growing globally.」

    The global games market and mobile games market were expected to grow to $151.9 billion and $82.0 billion, respectively, in 2019, with growth in the global market described as the business environment.
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