Revised forecast
Fiscal year ending December 2026 · First quarterPrevious forecast published 13 February 2026The bar length represents the relative magnitude of change, based on the item that changed the most in this document. The percentage change shown by the dotted line is calculated from the two reported figures because the company did not provide the rate.
As the online game distribution service struggled to gain traction, net sales were slightly below the initial forecast. On the profit side, lower advertising and sales promotion expenses and reduced platform fees through external payment services contributed to all profit figures exceeding the forecast.
| Item | Details |
|---|---|
| Net Sales | 3,409 million yen → 3,249 million yen(-4.7%) |
| Operating profit | 129 million yen → 241 million yen(+86.0%) |
| Ordinary income | 54 million yen → 191 million yen(+251.9%) |
| Profit attributable to owners of the parent | ¥42 million (profit attributable to owners of the parent) → ¥164 million (profit attributable to owners of the parent)(+288.1%) |
| Net income per share | 0.92 Yen (quarterly earnings per share) → 3.51 Yen (quarterly earnings per share) |
| Fiscal Period Covered | Fiscal year ending December 2026 |
| Period Covered | First quarter |
| Publication date of previous forecast | 13 February 2026 |
| Previous-period results | Net sales: ¥5,168 million; operating income: ¥1,352 million; ordinary income: ¥503 million; quarterly net income attributable to owners of the parent: ¥362 million; quarterly net income per share: ¥7.75 (first quarter of the fiscal year ended December 2025) |
| Reason for the revision | As the online game distribution service struggled to gain traction, net sales were slightly below the initial forecast. On the profit side, lower advertising and sales promotion expenses and reduced platform fees through external payment services contributed to all profit figures exceeding the forecast. |
| Consolidated / non-consolidated | Consolidated |
Items this document does not state (2)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The online game distribution service struggled to gain traction, resulting in net sales falling below the forecast. Meanwhile, lower advertising and sales promotion expenses and reduced platform fees through external payment services boosted profits.