Komori
Earnings3907Silicon Studio Corp.Information and Communications, Services and Others

Summary of Financial Results for the Third Quarter of the Fiscal Year Ending November 2026 (Japanese GAAP, non-consolidated)

For the cumulative third quarter, net sales decreased 4.6% year on year, while operating income, ordinary income and net income turned from profits in the same period of the previous year to losses. The full-year forecasts have also been revised to an operating loss of ¥266 million and a net loss of ¥325 million, and the annual dividend forecast is ¥0.

Worth reading
62In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Deterioration
Direction inferred from the company’s description.
Scale
-332
Millions of yen (year-on-year change in operating profit)
Wording
Conditional
How definitive the wording is.

Results for this period

Third quarter1 December 2025 to 31 August 2026Non-consolidated (standalone)Japanese GAAP
Net Sales3,082¥ millionYear on year -4.6%Progress 75.7%
Operating profit-206¥ million
Ordinary income-203¥ million
Net income attributable to owners of the parent-300¥ million

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share-¥109.59
Financial position at period-end
Total assets2,161¥ million
of which net assets 1,526 ¥ millionEquity ratio 70.6%vs. prior year-end +4.4pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenueDevelopment Promotion and Support Business ¥1,895 million (YoY -5.0%), Human Resources Business ¥1,186 million (YoY -3.9%)
Segment profitDevelopment Promotion and Support Business ¥60 million (YoY -79.9%), Human Resources Business ¥205 million (YoY -3.3%)
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥4,073 million (YoY -5.4%)
Operating profit¥-266 million
Ordinary income¥-265 million
Net income¥-325 million
Revision to Earnings ForecastNet Sales Not disclosed → ¥4,073 million / Operating profit Not disclosed → ¥-266 million / Ordinary income Not disclosed → ¥-265 million / Net income Not disclosed → ¥-325 million
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Factors Behind Changes in Business Performance

The factors included a slowdown in inquiries for development support from the entertainment industry, its primary customer base, the termination of services by major longstanding customers, additional man-hours required and lost opportunities to win new projects due to losses and delays in 3DCG video production projects, and a decline in willingness to change jobs and in applicants seeking temporary staffing placements at game companies. An impairment loss of ¥39 million on investment securities was also recorded as an extraordinary loss.

Disclosure regarding the going concern assumption

Not applicable.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Impairment loss¥39 million
Breakdown of extraordinary income (loss)Extraordinary income Not disclosed / Extraordinary loss Impairment loss on investment securities ¥39 million
Depreciation and amortization¥43 million
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable No / Subject person Not disclosed
Issued Shares at Period-End2,973,900 Shares
Treasury Shares at Period-End228,954 Shares
Results for this period
ItemDetails
Fiscal Period ClassificationThird quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedNon-consolidated (standalone)
Period Covered1 December 2025 to 31 August 2026
Net Sales¥3,082 million (YoY -4.6%)
Operating profit¥-206 million
Ordinary income¥-203 million
Profit attributable to owners of the parent¥-300 million
Net income per share-¥109.59
Equity ratioEnd of the current fiscal period 70.6 / End of previous period 66.2
Total assets¥2,161 million
Net assets¥1,526 million
Full-year earnings forecastNet Sales ¥4,073 million (YoY -5.4%) / Operating profit ¥-266 million / Ordinary income ¥-265 million / Net income ¥-325 million
Revision to Earnings ForecastNet Sales Not disclosed → ¥4,073 million / Operating profit Not disclosed → ¥-266 million / Ordinary income Not disclosed → ¥-265 million / Net income Not disclosed → ¥-325 million
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Segment revenueDevelopment Promotion and Support Business ¥1,895 million (YoY -5.0%), Human Resources Business ¥1,186 million (YoY -3.9%)
Segment profitDevelopment Promotion and Support Business ¥60 million (YoY -79.9%), Human Resources Business ¥205 million (YoY -3.3%)
Depreciation and amortization¥43 million
Impairment loss¥39 million
Breakdown of extraordinary income (loss)Extraordinary income Not disclosed / Extraordinary loss Impairment loss on investment securities ¥39 million
Disclosure regarding the going concern assumptionNot applicable.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable No / Subject person Not disclosed
Issued Shares at Period-End2,973,900 Shares
Treasury Shares at Period-End228,954 Shares
Factors Behind Changes in Business PerformanceThe factors included a slowdown in inquiries for development support from the entertainment industry, its primary customer base, the termination of services by major longstanding customers, additional man-hours required and lost opportunities to win new projects due to losses and delays in 3DCG video production projects, and a decline in willingness to change jobs and in applicants seeking temporary staffing placements at game companies. An impairment loss of ¥39 million on investment securities was also recorded as an extraordinary loss.
Items this document does not state (11)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodPayout ratioShareholder Return PolicyRegional salesOrders received and order backlogChanges in the scope of consolidationMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

This was due to a slowdown in inquiries for development support from the entertainment industry, its primary customer base, the termination of services by major longstanding customers, additional man-hours required and lost opportunities to win new projects due to losses and delays in contracted 3DCG video production projects, and a decline in willingness to change jobs and in applicants seeking temporary staffing placements in the human resources business.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Summary of Financial Results for the Third Quarter of the Fiscal Year Ending November 2026 (Japanese GAAP, non-consolidated) | Silicon Studio Corp. (3907) timely disclosure | Komori