Komori
Earnings3907Silicon Studio Corp.Information and Communications, Services and Others

Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending November 2026 [Japanese GAAP] (Non-consolidated)

For the interim period, net sales declined 13.8% year on year, while operating income, ordinary income and net income moved from profit to loss. The full-year earnings forecast was revised, and the annual dividend forecast was cut from ¥10 for the previous fiscal year to ¥0.

Worth reading
71In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Deterioration
Direction inferred from the company’s description.
Scale
-13.8
% (year-on-year change in revenue)
Wording
Conditional
How definitive the wording is.

Results for this period

Interim period (second quarter)1 December 2025–31 May 2026Non-consolidated (standalone)Japanese GAAP
Net Sales1,909Millions of yenYear on year -13.8%Progress 45.1%
Operating profit-185Millions of yen
Ordinary income-185Millions of yen
Net income attributable to owners of the parent-220Millions of yen

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share△¥80.28
Financial position at period-end
Total assets2,567Millions of yen
of which net assets 1,601 Millions of yenEquity ratio 62.4%vs. prior year-end -3.8pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Cash inflows and outflows
Operating-249
Investment-67
Financials-89
Net change-405

Stacked from zero: upward is an increase in cash, downward a decrease (in Millions of yen).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.

Cash and cash equivalents at end of period1,177 Millions of yen
Segment revenueDevelopment Promotion and Support Business 1,119 Millions of yen (YoY -18.6%), Human Resources Business 789 Millions of yen (YoY -5.9%)
Segment profitDevelopment Promotion and Support Business 0 Millions of yen (YoY -99.7%), Human Resources Business 138 Millions of yen (YoY -10.6%)
Outlook and shareholder returns
Full-year earnings forecast
Net Sales4,231 Millions of yen (YoY -1.7%)
Operating profit-200 Millions of yen
Ordinary income-198 Millions of yen
Net income-228 Millions of yen
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Factors Behind Changes in Business Performance

Completion of major projects, termination of services by major existing customers, revenue recognition for a 3DCG video production project deferred to the second half, a ¥75 million provision for loss on orders received, lost opportunities to win new projects due to project delays, and declining willingness among gaming companies to recruit

Disclosure regarding the going concern assumption

No applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Breakdown of extraordinary income (loss)No items or amounts for extraordinary income or extraordinary losses are disclosed for the interim accounting period.
Depreciation and amortization28 Millions of yen
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingAvailable (for institutional investors and analysts)
Issued Shares at Period-End2,973,900 Shares
Treasury Shares at Period-End228,922 Shares
Results for this period
ItemDetails
Fiscal Period ClassificationInterim period (second quarter)
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedNon-consolidated (standalone)
Period Covered1 December 2025–31 May 2026
Net Sales1,909 Millions of yen (YoY -13.8%)
Operating profit-185 Millions of yen
Ordinary income-185 Millions of yen
Profit attributable to owners of the parent-220 Millions of yen
Net income per share△¥80.28
Equity ratioEnd of the current fiscal period 62.4 / End of previous period 66.2
Total assets2,567 Millions of yen
Net assets1,601 Millions of yen
Cash flows from operating activities-249 Millions of yen
Cash flows from investing activities-67 Millions of yen
Cash flows from financing activities-89 Millions of yen
Cash and cash equivalents at end of period1,177 Millions of yen
Full-year earnings forecastNet Sales 4,231 Millions of yen (YoY -1.7%) / Operating profit -200 Millions of yen / Ordinary income -198 Millions of yen / Net income -228 Millions of yen
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Segment revenueDevelopment Promotion and Support Business 1,119 Millions of yen (YoY -18.6%), Human Resources Business 789 Millions of yen (YoY -5.9%)
Segment profitDevelopment Promotion and Support Business 0 Millions of yen (YoY -99.7%), Human Resources Business 138 Millions of yen (YoY -10.6%)
Depreciation and amortization28 Millions of yen
Breakdown of extraordinary income (loss)No items or amounts for extraordinary income or extraordinary losses are disclosed for the interim accounting period.
Disclosure regarding the going concern assumptionNo applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingAvailable (for institutional investors and analysts)
Issued Shares at Period-End2,973,900 Shares
Treasury Shares at Period-End228,922 Shares
Factors Behind Changes in Business PerformanceCompletion of major projects, termination of services by major existing customers, revenue recognition for a 3DCG video production project deferred to the second half, a ¥75 million provision for loss on orders received, lost opportunities to win new projects due to project delays, and declining willingness among gaming companies to recruit
Items this document does not state (9)
Operating MarginRevision to Earnings ForecastPayout ratioShareholder Return PolicyRegional salesOrders received and order backlogImpairment lossChanges in the scope of consolidationMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

In the development promotion and support business, sales declined due to the completion of major projects and the termination of services by major existing customers. Revenue recognition for a 3DCG video production project was deferred to the second half, a provision of ¥75 million for loss on orders received was recorded for the project, and delays increased the workload, resulting in lost opportunities to win new projects. In the human resources business, gaming companies' willingness to recruit declined. The reasons for the revisions to the full-year earnings forecast and dividend forecast are not explained in this earnings release; it states that readers should refer to a separately issued notice.

How to read this page

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Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending November 2026 [Japanese GAAP] (Non-consolidated) | Silicon Studio Corp. (3907) timely disclosure | Komori