Results for this period
First quarter1 January 2026–31 March 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Commissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first for app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily. In Regional Capitalism, the structure of the business means that revenue tends to be concentrated in the current quarter due to the impact of local governments' fiscal years.
No applicable matters.
| Item | Details |
|---|---|
| Fiscal Period Classification | First quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 January 2026–31 March 2026 |
| Net Sales | ¥5,202 million (YoY +11.4%) |
| Operating profit | ¥340 million (YoY +36.5%) |
| Ordinary income | ¥355 million (YoY +88.3%) |
| Profit attributable to owners of the parent | ¥185 million (YoY -55.2%) |
| Net income per share | ¥12.02 |
| Equity ratio | End of the current fiscal period 44.4 / End of previous period 42.5 |
| Total assets | ¥13,245 million |
| Net assets | ¥6,438 million |
| Full-year earnings forecast | Net Sales ¥23,000 million (YoY +14.5%) / Operating profit ¥1,000 million (YoY -6.6%) / Ordinary income ¥950 million (YoY +11.7%) / Net income ¥600 million (YoY -12.3%) |
| Revision to Earnings Forecast | No revision |
| Annual Dividend Forecast | ¥3.9 → ¥3.9(0.0%) |
| Segment revenue | Brand & Marketing ¥1,791,249 thousand (YoY +12.9%), Games & Anime ¥2,494,304 thousand (YoY +11.2%), Regional Capitalism ¥225,751 thousand (YoY -18.6%), Other ¥690,757 thousand (YoY +23.3%) |
| Segment profit | Brand & Marketing ¥217,129 thousand (YoY +36.8%), Games & Anime ¥160,235 thousand (YoY -6.8%), Regional Capitalism ¥36,854 thousand (YoY -24.0%), Other ¥17,748 thousand |
| Depreciation and amortization | ¥59,104 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of shares in an affiliated company ¥2,554 thousand / Extraordinary loss Not disclosed |
| Disclosure regarding the going concern assumption | No applicable matters. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | New Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Whether applicable Yes / Subject person Individual investors, securities analysts and institutional investors |
| Issued Shares at Period-End | 16,108,800 |
| Treasury Shares at Period-End | 700,266 |
| Factors Behind Changes in Business Performance | Commissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first for app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily. In Regional Capitalism, the structure of the business means that revenue tends to be concentrated in the current quarter due to the impact of local governments' fiscal years. |
Items this document does not state (11)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Commissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first worldwide in app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily.