Komori
Earnings3904KAYAC Inc.Information and Communications, Services and Others

Summary of Financial Results for the First Quarter of the Fiscal Year Ending December 2026 [Japanese GAAP] (Consolidated)

For the first quarter of the fiscal year ending December 2026, revenue, operating income and ordinary income exceeded the same period of the previous fiscal year, while net income attributable to owners of the parent fell below the same period of the previous fiscal year. The full-year earnings forecast and annual dividend forecast remain unchanged from the previously announced figures.

Worth reading
49Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
11.4
%
Wording
Definitive
How definitive the wording is.

Results for this period

First quarter1 January 2026–31 March 2026ConsolidatedJapanese GAAP
Net Sales5,202¥ millionYear on year +11.4%Progress 22.6%
Operating profit340¥ millionYear on year +36.5%Progress 34.0%
Ordinary income355¥ millionYear on year +88.3%Progress 37.4%
Net income attributable to owners of the parent185¥ millionYear on year -55.2%Progress 30.8%

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share¥12.02
Financial position at period-end
Total assets13,245¥ million
of which net assets 6,438 ¥ millionEquity ratio 44.4%vs. prior year-end +1.9pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenueBrand & Marketing ¥1,791,249 thousand (YoY +12.9%), Games & Anime ¥2,494,304 thousand (YoY +11.2%), Regional Capitalism ¥225,751 thousand (YoY -18.6%), Other ¥690,757 thousand (YoY +23.3%)
Segment profitBrand & Marketing ¥217,129 thousand (YoY +36.8%), Games & Anime ¥160,235 thousand (YoY -6.8%), Regional Capitalism ¥36,854 thousand (YoY -24.0%), Other ¥17,748 thousand
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥23,000 million (YoY +14.5%)
Operating profit¥1,000 million (YoY -6.6%)
Ordinary income¥950 million (YoY +11.7%)
Net income¥600 million (YoY -12.3%)
Revision to Earnings ForecastNo revision
Annual Dividend Forecast¥3.9 → ¥3.9(0.0%)
Factors Behind Changes in Business Performance

Commissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first for app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily. In Regional Capitalism, the structure of the business means that revenue tends to be concentrated in the current quarter due to the impact of local governments' fiscal years.

Disclosure regarding the going concern assumption

No applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of shares in an affiliated company ¥2,554 thousand / Extraordinary loss Not disclosed
Depreciation and amortization¥59,104 thousand
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable Yes / Subject person Individual investors, securities analysts and institutional investors
Issued Shares at Period-End16,108,800
Treasury Shares at Period-End700,266
Results for this period
ItemDetails
Fiscal Period ClassificationFirst quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 January 2026–31 March 2026
Net Sales¥5,202 million (YoY +11.4%)
Operating profit¥340 million (YoY +36.5%)
Ordinary income¥355 million (YoY +88.3%)
Profit attributable to owners of the parent¥185 million (YoY -55.2%)
Net income per share¥12.02
Equity ratioEnd of the current fiscal period 44.4 / End of previous period 42.5
Total assets¥13,245 million
Net assets¥6,438 million
Full-year earnings forecastNet Sales ¥23,000 million (YoY +14.5%) / Operating profit ¥1,000 million (YoY -6.6%) / Ordinary income ¥950 million (YoY +11.7%) / Net income ¥600 million (YoY -12.3%)
Revision to Earnings ForecastNo revision
Annual Dividend Forecast¥3.9 → ¥3.9(0.0%)
Segment revenueBrand & Marketing ¥1,791,249 thousand (YoY +12.9%), Games & Anime ¥2,494,304 thousand (YoY +11.2%), Regional Capitalism ¥225,751 thousand (YoY -18.6%), Other ¥690,757 thousand (YoY +23.3%)
Segment profitBrand & Marketing ¥217,129 thousand (YoY +36.8%), Games & Anime ¥160,235 thousand (YoY -6.8%), Regional Capitalism ¥36,854 thousand (YoY -24.0%), Other ¥17,748 thousand
Depreciation and amortization¥59,104 thousand
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of shares in an affiliated company ¥2,554 thousand / Extraordinary loss Not disclosed
Disclosure regarding the going concern assumptionNo applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable Yes / Subject person Individual investors, securities analysts and institutional investors
Issued Shares at Period-End16,108,800
Treasury Shares at Period-End700,266
Factors Behind Changes in Business PerformanceCommissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first for app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily. In Regional Capitalism, the structure of the business means that revenue tends to be concentrated in the current quarter due to the impact of local governments' fiscal years.
Items this document does not state (11)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodPayout ratioShareholder Return PolicyRegional salesOrders received and order backlogImpairment lossMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

Commissioned development of DX-related projects and original, topical content progressed steadily, and several hit content titles were launched. In the casual gaming sector, the company ranked first worldwide in app downloads for the fifth consecutive year, while its new gaming business, jointly developed with a major IP, is also progressing steadily.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Summary of Financial Results for the First Quarter of the Fiscal Year Ending December 2026 [Japanese GAAP] (Consolidated) | KAYAC Inc. (3904) timely disclosure | Komori