Results for this period
First quarter1 May 2026–31 July 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Revenue increased, mainly due to the release of "JoJo's Bizarre Adventure: Ora Ora Overdrive." Profit in the Neo Media Entertainment business declined because revenue from the title fell below expectations and development costs increased immediately before the release of a new title. Profit in the Neo Crypto business increased due to the recognition of revenue associated with the receipt of crypto-assets, portfolio optimisation of node operations, and lower outsourcing and advertising costs.
Not applicable.
| Item | Details |
|---|---|
| Fiscal Period Classification | First quarter |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 May 2026–31 July 2026 |
| Net Sales | ¥1,628 million (YoY +20.2%) |
| Operating profit | ¥-186 million |
| Ordinary income | ¥-2,018 million |
| Profit attributable to owners of the parent | ¥-1,868 million |
| Net income per share | -¥34.67 |
| Equity ratio | End of the current fiscal period 71.3 / End of previous period 71.9 |
| Total assets | ¥26,617 million |
| Net assets | ¥20,329 million |
| Annual Dividend Forecast | ¥0 → To be determined |
| Segment revenue | ¥1,111,887 thousand (YoY +32.2%), ¥516,124 thousand (YoY +0.6%) |
| Segment profit | ¥-498,048 thousand, ¥311,627 thousand (YoY +18.7%) |
| Regional sales | ¥1,104,560 thousand, ¥7,326 thousand, ¥7,000 thousand, ¥2,404 thousand |
| Depreciation and amortization | ¥184,211 thousand |
| Impairment loss | No applicable item (no impairment loss on property, plant and equipment is disclosed by reporting segment) |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on sale of investment securities ¥9,327 thousand, Gain on liquidation of affiliates ¥2,743 thousand, Gain on reversal of subscription rights to shares ¥7,173 thousand / Extraordinary loss Not disclosed |
| Disclosure regarding the going concern assumption | Not applicable. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | 0 additions and 0 exclusions (no company names) |
| Material subsequent events | FCT was delisted from MEXC on 14 August 2026, and the delisting of OSHI from BITPOINT, Gate.io and MEXC, or the possibility of such delisting, was also disclosed. If it is determined that no active market exists, this could have a material impact on results of operations and financial position from the following quarter onward, including through the recognition of valuation losses. |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | No |
| Issued Shares at Period-End | 53,901,034 |
| Treasury Shares at Period-End | 0 |
| Factors Behind Changes in Business Performance | Revenue increased, mainly due to the release of "JoJo's Bizarre Adventure: Ora Ora Overdrive." Profit in the Neo Media Entertainment business declined because revenue from the title fell below expectations and development costs increased immediately before the release of a new title. Profit in the Neo Crypto business increased due to the recognition of revenue associated with the receipt of crypto-assets, portfolio optimisation of node operations, and lower outsourcing and advertising costs. |
Items this document does not state (10)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The Neo Media Entertainment business posted lower profit because revenue from "JoJo's Bizarre Adventure: Ora Ora Overdrive" fell below expectations and development costs increased immediately before the release of "My Hero Academia: UNITED SURVIVAL." The Neo Crypto business posted higher profit as outsourcing and advertising costs declined following a review of its development and operations structure.