Results for this period
Full year1 April 2025 to 31 March 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
The Entertainment business released 4 titles in Japan and titles for overseas markets, distributed game software and downloadable content, and conducted localization and sales for North America, Europe and Asia. The Student Dormitories and Other business operated 3 university student dormitories in Gifu Prefecture. No explanation quantifying the factors behind changes in consolidated results is provided.
No applicable matters.
| Item | Details |
|---|---|
| Fiscal Period Classification | Full year |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 April 2025 to 31 March 2026 |
| Net Sales | ¥3,606 million (YoY -31.9%) |
| Operating profit | ¥-409 million |
| Ordinary income | ¥-55 million |
| Profit attributable to owners of the parent | ¥-255 million |
| Net income per share | ¥(50.51) |
| Operating Margin | △11.3% |
| Equity ratio | End of the current fiscal period 69.4 / End of previous period 69.6 |
| Total assets | ¥11,267 million |
| Net assets | ¥7,945 million |
| Cash flows from operating activities | ¥49 million |
| Cash flows from investing activities | ¥-1,222 million |
| Cash flows from financing activities | ¥-41 million |
| Cash and cash equivalents at end of period | ¥4,183 million |
| Full-year earnings forecast | Net Sales ¥4,784 million (YoY +32.6%) / Operating profit ¥296 million / Ordinary income ¥449 million / Net income ¥331 million |
| Annual Dividend Forecast | ¥5 → ¥5(0.0%) |
| Payout ratio | 7.6 |
| Segment revenue | Entertainment Business ¥3,485,742 thousand (YoY -33.0%), Student Dormitories and Other business ¥120,889 thousand (YoY +24.4%) |
| Segment profit | Entertainment Business ¥38,195 thousand (YoY -81.6%), Student Dormitories and Other business ¥-21,869 thousand |
| Depreciation and amortization | ¥120,860 thousand |
| Impairment loss | ¥56,822 thousand |
| Breakdown of extraordinary income (loss) | Extraordinary income Gain on reversal of subscription rights to shares ¥1,181 thousand, Gain on sale of non-current assets ¥569 thousand / Extraordinary loss Impairment loss on investment securities ¥1,984 thousand, Impairment Losses ¥56,822 thousand, Condolence payments to directors and officers ¥10,000 thousand, Provision for directors' retirement benefits ¥150,970 thousand |
| Disclosure regarding the going concern assumption | No applicable matters. |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | Newly consolidated: 0 companies; excluded: 0 companies (no material changes to the scope of consolidation during the period) |
| Material subsequent events | No applicable matters. |
| Availability of Supplementary Financial Results Materials | No |
| Availability of Financial Results Briefing | None (対象者:Not applicable) |
| Issued Shares at Period-End | 5,151,100 |
| Treasury Shares at Period-End | 90,856 |
| Factors Behind Changes in Business Performance | The Entertainment business released 4 titles in Japan and titles for overseas markets, distributed game software and downloadable content, and conducted localization and sales for North America, Europe and Asia. The Student Dormitories and Other business operated 3 university student dormitories in Gifu Prefecture. No explanation quantifying the factors behind changes in consolidated results is provided. |
Items this document does not state (4)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The company explains that its Entertainment business released game titles in Japan and overseas, distributed game software and downloadable content, and conducted localization and sales for overseas markets, while its Student Dormitories and Other business operated 3 university student dormitories in Gifu Prefecture. However, it does not explicitly identify the primary reasons why consolidated revenue declined and the operating loss widened.