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Drecom (3793) · RiskRestated

Maturation, Slowing Growth and Decline of the Social Game Market

First written in FY2017. 12 of 13 entries say "Restated". Latest entry: FY2023.

13entries
7years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2017 – FY20232017: 220172018: 220182019: 320192020: 120202021: 220212022: 120222023: 22023
Same theme, other companies
Slowing Growth and Intensifying Competition in Japan’s Mobile Game MarketA theme 21 companies write about · 21 as a headwind · 3 as a tailwind

The whole theme swung hardest in 2022: 5 of 14 companies on the "Worse" side.

9 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Showing 14 of the 21 companies compared. The sentences above are computed from all 21.
Full recordFilings, disclosures and news, newest first
  1. FY2023RestatedAnnual report

    「The domestic mobile gaming market achieved rapid growth with the rapid spread of mobile devices, but the market has matured and growth has slowed.」

    The company continues to disclose the maturity and slowing growth of the mobile gaming market, as well as the possibility of a transfer or withdrawal if the market declines in the future.
  2. FY2023-Q3RestatedAnnual report

    「No new business or other risks arose during the cumulative third quarter under review. In addition, there have been no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  3. FY2023-Q2RestatedAnnual report

    「During the first six months of the current consolidated fiscal year, there were no newly arising business or other risks. In addition, there were no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  4. FY2022-Q1RestatedAnnual report

    「No new business or other risks arose during the first quarter of the current consolidated cumulative period. There were also no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  5. FY2021-Q3RestatedAnnual report

    「No new business or other risks arose during the cumulative third quarter under review. In addition, there have been no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  6. FY2021-Q2RestatedAnnual report

    「During the first six months of the current consolidated fiscal year, there were no newly arising business or other risks. In addition, there were no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  7. FY2020-Q2RestatedAnnual report

    「During the first six months of the current consolidated fiscal year, there were no newly arising business or other risks. In addition, there were no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  8. FY2019RestatedAnnual report

    「The social gaming market achieved rapid growth with the rapid spread of mobile devices, but the market has matured and growth has slowed.」

    The company continues to disclose the market's maturity and slowing growth, as well as the possibility of a transfer or withdrawal if the market declines in the future.
  9. FY2019-Q3RestatedAnnual report

    「No new business or other risks arose during the cumulative third quarter under review. In addition, there have been no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  10. FY2019-Q1RestatedAnnual report

    「No new business or other risks arose during the first quarter of the current consolidated cumulative period. There were also no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  11. FY2018-Q3RestatedAnnual report

    「No new business or other risks arose during the cumulative third quarter under review. In addition, there have been no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  12. FY2018-Q2RestatedAnnual report

    「During the first six months of the current consolidated fiscal year, there were no newly arising business or other risks. In addition, there were no material changes to the business and other risks described in the annual securities report for the previous fiscal year.」

    The company states that there have been no new developments or significant changes regarding the maturity, slowing growth, and decline of the social gaming market.
  13. FY2017First statedAnnual report

    「The social gaming market achieved rapid growth with the rapid spread of mobile devices, but the market has matured and growth has slowed.」

    In addition to slower growth as the market matures, the company identifies as a new risk the possibility of transferring or withdrawing from the business if the market declines in the future.
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None of this company's other threads moved the same way in the same document twice or more.

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Drecom's next results are scheduled for 2026-10-29. Read the earnings preview
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Maturation, Slowing Growth and Decline of the Social Game Market | Drecom Co.,Ltd. (3793) | Komori