Revised forecast
Fiscal year ending May 2026 · Full yearPrevious forecast published 13 April 2026The bar length represents the relative magnitude of change, based on the item that changed the most in this document. The percentage change shown by the dotted line is calculated from the two reported figures because the company did not provide the rate.
On a consolidated basis, sales in the game business remained steady, and operating income exceeded the forecast due to higher net sales and cost reductions across the group. The increase in ordinary income resulted from the increase in operating income. Net income attributable to owners of the parent increased due to the increase in ordinary income, as well as an increase in deferred tax assets based on the outlook for future business performance and other factors, resulting in the recognition of an income tax adjustment gain. On a non-consolidated basis, the reasons were decreases in royalties and other fees from licensing out past game titles, an increase in research and development expenses associated with developing new games, and an increase in dividends received from consolidated subsidiaries.
| Item | Details |
|---|---|
| Net Sales | ¥11,900 million → ¥12,002 million(+0.9%) |
| Operating profit | ¥-700 million → ¥-608 million |
| Ordinary income | ¥-640 million → ¥-536 million |
| Profit attributable to owners of the parent | ¥-3,200 million → ¥-2,799 million |
| Net income per share | -529.08 yen and sen → -463.67 yen and sen |
| Fiscal Period Covered | Fiscal year ending May 2026 |
| Period Covered | Full year |
| Publication date of previous forecast | 13 April 2026 |
| Previous-period results | Fiscal year ended May 2025 (A): net sales ¥1,679 million, operating income ¥231 million, ordinary income ¥197 million, net income ¥175 million, basic earnings per share ¥26.50 |
| Reason for the revision | On a consolidated basis, sales in the game business remained steady, and operating income exceeded the forecast due to higher net sales and cost reductions across the group. The increase in ordinary income resulted from the increase in operating income. Net income attributable to owners of the parent increased due to the increase in ordinary income, as well as an increase in deferred tax assets based on the outlook for future business performance and other factors, resulting in the recognition of an income tax adjustment gain. On a non-consolidated basis, the reasons were decreases in royalties and other fees from licensing out past game titles, an increase in research and development expenses associated with developing new games, and an increase in dividends received from consolidated subsidiaries. |
| Consolidated / non-consolidated | Consolidated / non-consolidated (standalone) |
Items this document does not state (2)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.On a consolidated basis, the reasons cited were steady sales in the game business, higher net sales, cost reductions across the group, an increase in ordinary income, and the recognition of an income tax adjustment gain resulting from an increase in deferred tax assets. On a non-consolidated basis, the reasons cited were decreases in royalties and other fees from licensing out past game titles, an increase in research and development expenses associated with developing new games, and an increase in dividends received from consolidated subsidiaries.