Komori
Earnings3760CAVE Interactive CO.,LTD.Information and Communications, Services and Others

Summary of Consolidated Financial Results for the Third Quarter of the Fiscal Year Ending May 2026 (Japanese GAAP)

For the first 9 months, revenue fell 13.9% year on year, while operating and ordinary income turned from profit to loss, and net income also fell into a substantial loss. The company also newly disclosed its full-year earnings forecast and revised its annual dividend forecast from ¥10 to zero.

Worth reading
74In focus
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Deterioration
Direction inferred from the company’s description.
Scale
-13.9
% (year-on-year change in revenue)
Wording
Avoiding a definitive answer
How definitive the wording is.

Results for this period

Third quarter1 June 2025–28 February 2026ConsolidatedJapanese GAAP
Net Sales8,750¥ millionYear on year -13.9%Progress 73.5%
Operating profit-1,009¥ million
Ordinary income-852¥ million
Net income attributable to owners of the parent-3,406¥ million

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share△565.32
Financial position at period-end
Total assets8,929¥ million
of which net assets 2,909 ¥ millionEquity ratio 20.5%vs. prior year-end -18.3pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenueGaming Business ¥7,957.52 thousand (YoY -14.2%), Video streaming-related business ¥792.62 thousand (YoY -10.6%)
Segment profitGaming Business ¥-1,037.77 thousand, Video streaming-related business ¥28.32 thousand (YoY -53.4%)
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥11,900 million (YoY -14.8%)
Operating profit¥-700 million
Ordinary income¥-640 million
Net income¥-3,200 million
Revision to Earnings ForecastNet Sales Not disclosed → ¥11,900 million / Operating profit Not disclosed → ¥-700 million / Ordinary income Not disclosed → ¥-640 million / Net income Not disclosed → ¥-3,200 million
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Factors Behind Changes in Business Performance

In the game business, the company introduced an external billing and payment service, pursued collaborations with popular intellectual properties, and implemented measures to acquire new users, while incurring costs related to discontinued or withdrawn titles, promotional expenses, and operating expenses. In the video streaming-related business, the company was affected by the diversification of streaming platforms and changes in viewing trends, and pursued cost reductions through the closure of unprofitable stores and the streamlining of business processes.

Disclosure regarding the going concern assumption

No applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationAdded: 0 companies; excluded: 0 companies
Material subsequent eventsA resolution was passed to issue 145,000 common shares through a third-party allotment. The payment date is 30 April 2026, and the total issue price is ¥96,425,000. In addition, the insurance contract will be cancelled in April 2026, and the company expects to record ¥291,961 thousand in non-operating income in the following consolidated fiscal year.
Impairment loss¥2,657,044 thousand. The game business recorded ¥253 million in software impairment losses and ¥2,399 million in impairment losses on software under development.
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥4,142 thousand / Extraordinary loss Impairment Losses on Shares of Affiliates ¥330 thousand, Impairment loss on investment securities ¥17,396 thousand, Loss on valuation of investments ¥45,298 thousand, Business Withdrawal Losses ¥91,083 thousand, Impairment Losses ¥2,657,044 thousand, Other ¥43,398 thousand
Depreciation and amortization¥117,885 thousand
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (audience: Not disclosed)
Issued Shares at Period-End6,693,500
Treasury Shares at Period-End667,597
Results for this period
ItemDetails
Fiscal Period ClassificationThird quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 June 2025–28 February 2026
Net Sales¥8,750 million (YoY -13.9%)
Operating profit¥-1,009 million
Ordinary income¥-852 million
Profit attributable to owners of the parent¥-3,406 million
Net income per share△565.32
Equity ratioEnd of the current fiscal period 20.5 / End of previous period 38.8
Total assets¥8,929 million
Net assets¥2,909 million
Full-year earnings forecastNet Sales ¥11,900 million (YoY -14.8%) / Operating profit ¥-700 million / Ordinary income ¥-640 million / Net income ¥-3,200 million
Revision to Earnings ForecastNet Sales Not disclosed → ¥11,900 million / Operating profit Not disclosed → ¥-700 million / Ordinary income Not disclosed → ¥-640 million / Net income Not disclosed → ¥-3,200 million
Annual Dividend Forecast¥10 → ¥0(-100.0%)
Segment revenueGaming Business ¥7,957.52 thousand (YoY -14.2%), Video streaming-related business ¥792.62 thousand (YoY -10.6%)
Segment profitGaming Business ¥-1,037.77 thousand, Video streaming-related business ¥28.32 thousand (YoY -53.4%)
Depreciation and amortization¥117,885 thousand
Impairment loss¥2,657,044 thousand. The game business recorded ¥253 million in software impairment losses and ¥2,399 million in impairment losses on software under development.
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥4,142 thousand / Extraordinary loss Impairment Losses on Shares of Affiliates ¥330 thousand, Impairment loss on investment securities ¥17,396 thousand, Loss on valuation of investments ¥45,298 thousand, Business Withdrawal Losses ¥91,083 thousand, Impairment Losses ¥2,657,044 thousand, Other ¥43,398 thousand
Disclosure regarding the going concern assumptionNo applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationAdded: 0 companies; excluded: 0 companies
Material subsequent eventsA resolution was passed to issue 145,000 common shares through a third-party allotment. The payment date is 30 April 2026, and the total issue price is ¥96,425,000. In addition, the insurance contract will be cancelled in April 2026, and the company expects to record ¥291,961 thousand in non-operating income in the following consolidated fiscal year.
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (audience: Not disclosed)
Issued Shares at Period-End6,693,500
Treasury Shares at Period-End667,597
Factors Behind Changes in Business PerformanceIn the game business, the company introduced an external billing and payment service, pursued collaborations with popular intellectual properties, and implemented measures to acquire new users, while incurring costs related to discontinued or withdrawn titles, promotional expenses, and operating expenses. In the video streaming-related business, the company was affected by the diversification of streaming platforms and changes in viewing trends, and pursued cost reductions through the closure of unprofitable stores and the streamlining of business processes.
Items this document does not state (9)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodPayout ratioShareholder Return PolicyRegional salesOrders received and order backlog

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

In the game business, costs related to the discontinued “Meteor Arena Stars” and promotion and operating expenses for “OUTRANKERS” were incurred. In the video streaming-related business, the company was affected by the diversification of streaming platforms and changes in viewing trends, and pursued cost reductions including the closure of unprofitable stores. The game business also recorded impairment losses on software and other assets.

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Summary of Consolidated Financial Results for the Third Quarter of the Fiscal Year Ending May 2026 (Japanese GAAP) | CAVE Interactive CO.,LTD. (3760) timely disclosure | Komori