Komori
Nihon Falcom (3723) · RiskRestated

Risk of prolonged game software development

First written in FY2016. 29 of 31 entries say "Restated". Latest entry: FY2024.

31entries
9years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY2020-Q3RestatedFY2021-Q1 – FY20242016: 12017: 320172018: 420182019: 420192020: 420202021: 420212022: 420222023: 420232024: 32024
Same theme, other companies
Risk of prolonged development timelines and rising costs for new game titlesA theme 18 companies write about · 18 as a headwind · 2 as a tailwind

The whole theme swung hardest in 2026: 4 of 9 companies on the "Worse" side.

7 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Showing 14 of the 18 companies compared. The sentences above are computed from all 18.
Full recordFilings, disclosures and news, newest first
  1. FY2024RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period. In addition, if technological innovation increases the sophistication of the functions required for products, development periods may become longer and may affect the company’s business performance.」

    The company continues to disclose that development periods can range from 6 months to 2 or 3 years, and that the risk of deviations from plans and prolongation due to technological innovation may affect business performance.
  2. FY2024-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  3. FY2024-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  4. FY2023RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period.」

    The company continues to disclose the risk that development periods ranging from 6 months to 2 or 3 years, deviations from plans and prolongation due to technological innovation may affect business performance.
  5. FY2023-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  6. FY2023-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development. No quantification or actual occurrence is shown in this filing.
  7. FY2023-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  8. FY2022RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period. In addition, if technological innovation increases the sophistication of the functions required for products, development periods may become longer and may affect the company’s business performance.」

    The company continues to disclose the risk that development periods ranging from 6 months to 2 or 3 years, deviations from plans and prolongation due to technological innovation may affect business performance.
  9. FY2022-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  10. FY2022-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  11. FY2022-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  12. FY2021RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period. In addition, if technological innovation increases the sophistication of the functions required for products, development periods may become longer and may affect the company’s business performance.」

    The company continues to disclose the risk that development periods ranging from 6 months to 2 or 3 years, deviations from plans and prolongation due to technological innovation may affect business performance. It also reiterates measures including schedule management, its own development engine, and an efficient development structure.
  13. FY2021-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  14. FY2021-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  15. FY2021-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  16. FY2020MitigatedAnnual report

    「The company is working to prevent development periods from becoming prolonged by thoroughly managing schedules, establishing a structure under which delays in development can be covered across the company, collecting information on new technologies, developing its own development engine, and establishing an efficient development structure.」

    In addition to reiterating the risk that development periods may range from 6 months to 2 or 3 years, the company specifically describes measures including schedule management, its own development engine, and an efficient development structure.
  17. FY2020-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  18. FY2020-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  19. FY2020-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  20. FY2019RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period.」

    The company continues to disclose the risk that development periods ranging from 6 months to 2 or 3 years, deviations from plans and prolongation due to technological innovation may affect business performance.
  21. FY2019-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  22. FY2019-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development. This assessment is based on the summarized risk disclosure; no quantification or actual occurrence has been confirmed.
  23. FY2019-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  24. FY2018RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period. In addition, if technological innovation increases the sophistication of the functions required for products, development periods may become longer.」

    The company continues to disclose that development periods can range from 6 months to 2 or 3 years, and that deviations from plans and prolongation due to technological innovation may affect business performance.
  25. FY2018-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  26. FY2018-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  27. FY2018-Q1RestatedAnnual report

    「During the six months ended [current first quarter], there was no emergence of new business or other risks, nor any material change in the business or other risks described in the annual securities report for the previous fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  28. FY2017RestatedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period.」

    The company continues to disclose that development periods range from 6 months to 2 or 3 years and that deviations from plans and prolongation due to technological innovation may affect business performance.
  29. FY2017-Q3RestatedAnnual report

    「During the cumulative third-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  30. FY2017-Q2RestatedAnnual report

    「During the cumulative second-quarter period, there were no new business risks and no material changes in the business risks described in the annual securities report for the preceding fiscal year.」

    The company states that there has been no new occurrence or material change concerning the risk of prolonged game software development.
  31. FY2016First statedAnnual report

    「For the company, game software development takes from 6 months to as long as 2 or 3 years. Because development periods are lengthy, the development period planned at the planning stage may differ from the actual development period. In addition, if technological innovation increases the sophistication of the functions required for products, development periods may become longer.」

    The company states that development periods range from 6 months to 2 or 3 years, and describes the possibility that deviations from plans and prolongation due to technological innovation may affect business performance.
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