Global Rollout of Original Game Content Across Diverse Platforms
First written in FY2016-Q3. 34 of 35 entries say "Restated". Latest entry: 2026-08-12.
2 other companies' latest entry also says "Restated".
- 2026-08-12RestatedEarnings
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company reaffirmed its basic policy of taking original content global across a diverse range of platforms. - FY2025-H1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2024RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating original content through individual creativity and teamwork, expanding globally through diverse fields and platforms, and broadening its business domains. - FY2024-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2024-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2023RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating content through individual creativity and teamwork, expanding globally through diverse platforms, and broadening its business domains. - FY2023-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2023-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2023-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2022RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating content through individual creativity and teamwork, expanding globally through diverse platforms, and broadening its business domains. - FY2022-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating original game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2022-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2022-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2021RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating original content through individual creativity and teamwork, expanding globally through diverse fields and platforms, and broadening its business domains. - FY2021-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2021-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2021-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2020RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating original content through individual creativity and teamwork, expanding globally through diverse platforms, and broadening its business domains. - FY2020-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2020-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2020-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2019RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating original content through individual creativity and teamwork, expanding globally through diverse platforms, and broadening its business domains. - FY2019-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2019-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company continues to pursue its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2019-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2018RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company continues to pursue its basic policy of creating original content through individual creativity and teamwork, expanding globally through various platforms, and broadening its business domains. - FY2018-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating original game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2018-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating distinctive game content and services and delivering them to customers worldwide through diverse fields and platforms. - FY2018-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its basic policy of creating original game content and delivering it to customers worldwide through various fields and platforms. - FY2017RestatedAnnual report
「We create highly original game content and services by respecting individual creativity and maximising its impact through teamwork. We also strive to bring their appeal to customers worldwide through a variety of fields and platforms and will continue working to broaden the scope of our business.」
The company has reaffirmed its basic policy of creating original content through individual creativity and teamwork, expanding globally through various fields and platforms, and continuously broadening its business domains. - FY2017-Q3RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its policy of creating original game content and delivering it to customers worldwide through various fields and platforms. - FY2017-Q2RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its policy of creating original game content and delivering it to customers worldwide through multiple fields and platforms. - FY2017-Q1RestatedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company has reaffirmed its policy of creating original game content and delivering it to customers worldwide through various platforms. - FY2016RestatedAnnual report
「We will broadly roll out our game content and services across various platforms, including PCs, home video game consoles, smartphones and online games. By effectively pursuing in-house development and licensing in Japan and overseas, we aim to increase brand awareness and maximise revenue.」
The company has reaffirmed its previous direction of expanding across various platforms, developing content in-house and granting licences in Japan and overseas, and maximising brand awareness and revenue, positioning this as the issue to be addressed under “brand evolution.” - FY2016-Q3First statedAnnual report
「As a content creator, we strive to develop highly original game content and services and communicate their appeal to customers worldwide through a wide range of fields and platforms.」
The company demonstrates its commitment to creating distinctive games and services and delivering them to customers worldwide through multiple fields and platforms.