Announced details
Game development, 2D and 3D games, audio and video processing, and deployment across multiple platforms
CRIWARE has been adopted under more than 10,000 licenses for games worldwide. Recent versions of Godot had approximately 2 million downloads as of February 2026.
CRIWARE will hold a joint presentation with the Godot Foundation and build a cooperative relationship going forward. Capital and personal relationships are Not disclosed.
An organization that provides funding for Godot’s development and operational support. Other details, including its location, representative, capital, and year of establishment, are Not disclosed.
The company aims to grow the overall game business to sales of approximately ¥3 billion in 2030. The direct impact of this support on financial results is Not disclosed.
The company does not address Contract Value / Offering price.
According to the Godot Foundation (as of February 2026; official Godot article)
| Item | Details |
|---|---|
| Names of Products / Services Covered | CRIWARE, Godot(Godot Engine) |
| Counterparty | Godot Foundation |
| Counterparty overview | An organization that provides funding for Godot’s development and operational support. Other details, including its location, representative, capital, and year of establishment, are Not disclosed. |
| Relationship with the Company | CRIWARE will hold a joint presentation with the Godot Foundation and build a cooperative relationship going forward. Capital and personal relationships are Not disclosed. |
| Launch date | CRIWARE will provide full support for Godot (specific launch date: Not disclosed) |
| Applicable area | Game development, 2D and 3D games, audio and video processing, and deployment across multiple platforms |
| Usage history | CRIWARE has been adopted under more than 10,000 licenses for games worldwide. Recent versions of Godot had approximately 2 million downloads as of February 2026. |
| Impact on Business Performance | The company aims to grow the overall game business to sales of approximately ¥3 billion in 2030. The direct impact of this support on financial results is Not disclosed. |
| Source | According to the Godot Foundation (as of February 2026; official Godot article) |
Items this document does not state (9)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To make CRIWARE’s technology assets available for games developed with Godot, improve convenience for developers, expand the options available to game creators, accelerate expansion into overseas markets, and increase its global user base.