Revised forecast
Fiscal year ending March 2026 · Full yearThe bar length represents the relative magnitude of change, based on the item that changed the most in this document.
The business environment changed, including a downward trend in marketing costs among the Company's major customer, a Chinese game developer, increasing uncertainty regarding the acquisition of new projects and incentive revenue. As a result, the Company reviewed the business plan for the DHX business. Non-consolidated results fell below the previous year due to a decrease in dividend income from subsidiaries and management advisory fees, among other factors.
Goodwill impairment loss (consolidated): ¥238 million; loss on valuation of shares in affiliates (non-consolidated): ¥172 million
| Item | Details |
|---|---|
| Net Sales | -1,179 |
| Operating profit | -1,191 |
| Ordinary income | -1,205 |
| Profit attributable to owners of the parent | -655 |
| Fiscal Period Covered | Fiscal year ending March 2026 |
| Period Covered | Full year |
| Previous-period results | Operating revenue: ¥2,756 million; operating income: ¥1,262 million; ordinary income: ¥1,316 million; net income: ¥304 million; basic earnings per share: ¥13.67 |
| Reason for the revision | The business environment changed, including a downward trend in marketing costs among the Company's major customer, a Chinese game developer, increasing uncertainty regarding the acquisition of new projects and incentive revenue. As a result, the Company reviewed the business plan for the DHX business. Non-consolidated results fell below the previous year due to a decrease in dividend income from subsidiaries and management advisory fees, among other factors. |
| Details and amount of extraordinary loss | Goodwill impairment loss (consolidated): ¥238 million; loss on valuation of shares in affiliates (non-consolidated): ¥172 million |
| Consolidated / non-consolidated | Consolidated/non-consolidated |
Items this document does not state (3)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The business environment changed, including a downward trend in marketing costs among the Company's major customer, a Chinese game developer, increasing uncertainty regarding the acquisition of new projects and incentive revenue. As a result, the Company reviewed the future plans for the DHX business. In addition, non-consolidated results fell below the previous year due to a decrease in dividend income from subsidiaries and management advisory fees, among other factors.