Komori
Colopl (3668) · InitiativeRestated

Building a cumulative revenue model

First written in FY2016. 6 of 7 entries say "Restated". Latest entry: FY2025.

7entries
10years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY20252016: 12017: 120172018: 120182019: 120192020: 120202021: 020212022: 120222023: 020232024: 020242025: 12025
Same theme, other companies
Building a Stable Earnings Base Through the Introduction of New Game TitlesA theme 8 companies write about · 0 as a headwind · 8 as a tailwind

The whole theme swung hardest in 2020: 1 of 6 companies on the "Worse" side.

2 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2025RestatedAnnual report

    「In particular, by continuously releasing new titles and operating existing titles over the long term, the company will accumulate revenue for each release year, thereby achieving stable revenue growth, while」

    Reiterates the cumulative revenue model based on the continued release of new titles and the long-term operation of existing titles.
  2. FY2022RestatedAnnual report

    「The company aims to build a “cumulative revenue model” in which it releases multiple titles each year and generates many hit titles from among them, progressively adding layers of revenue each year.」

    Reiterates the revenue model of releasing multiple titles each year and building a cumulative base of hit titles.
  3. FY2020RestatedAnnual report

    「By continuously releasing new games and operating existing games over the long term, the company will accumulate revenue for each release year, thereby achieving stable revenue growth, while」

    Reiterates the cumulative revenue model based on the continued release of new titles and the long-term operation of existing titles.
  4. FY2019RestatedAnnual report

    「The company aims to build a “cumulative revenue model” in which it releases multiple titles each year and generates many hit titles from among them, progressively adding layers of revenue each year.」

    Reiterates the model of building revenue through the continued release of multiple titles and the long-term operation of existing titles.
  5. FY2018RestatedAnnual report

    「The company aims to build a “cumulative revenue model” in which it releases multiple titles each year and generates many hit titles from among them, progressively adding layers of revenue each year.」

    Reiterates the model of releasing multiple titles each year and building a cumulative base of hit titles.
  6. FY2017RestatedAnnual report

    「The company aims to build a “cumulative revenue model” in which it releases multiple titles each year and generates many hit titles from among them, progressively adding layers of revenue each year.」

    Reiterates the model of releasing multiple titles each year and building a cumulative base of hit titles.
  7. FY2016First statedAnnual report

    「The company aims to build a “cumulative revenue model” in which it releases multiple titles each year and generates many hit titles from among them, progressively adding layers of revenue each year.」

    Clearly states a revenue model based on releasing multiple titles each year and accumulating hit titles.
Moved together

None of this company's other threads moved the same way in the same document twice or more.

When this could move next
Colopl's next results are scheduled for 2026-11-04. Read the earnings preview
News
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