Komori
Colopl (3668) · InitiativeRestated

Diversification of the Content Portfolio

First written in FY2016. 6 of 7 entries say "Restated". Latest entry: FY2025.

7entries
10years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY20252016: 12017: 120172018: 120182019: 120192020: 120202021: 020212022: 120222023: 020232024: 020242025: 12025
Same theme, other companies
Structural Earnings Improvement Through a Review of the Game Product PortfolioA theme 13 companies write about · 0 as a headwind · 14 as a tailwind

The whole theme swung hardest in 2019: 1 of 10 companies on the "Worse" side.

3 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2025RestatedAnnual report

    「The company will allocate resources appropriately and make diversified investments while assessing the status of each title and market, and will work to expand its portfolio.」

    Reiterates the expansion of the portfolio through resource allocation and diversified investment based on the conditions of each title and market.
  2. FY2022RestatedAnnual report

    「The company will diversify its games across multiple genres and themes, and its services across a range of entertainment categories beyond games, to reach a diverse user base and stabilize earnings.」

    Reiterates the policy of diversifying across game genres and themes and categories beyond games.
  3. FY2020RestatedAnnual report

    「The company will diversify its games across multiple genres and themes, and its services across a range of entertainment categories beyond games, to reach a diverse user base and stabilize earnings.」

    Reiterates the strategy of stabilizing earnings by diversifying content across genres and categories.
  4. FY2019RestatedAnnual report

    「The company will diversify its games across multiple genres and themes, and its services across a range of entertainment categories beyond games, to reach a diverse user base and stabilize earnings.」

    Reiterates the strategy of stabilizing earnings by diversifying content across genres and categories.
  5. FY2018RestatedAnnual report

    「In the domestic mobile game market, the company will continue providing high-quality games and seek to maintain its competitive advantage in the industry. It will develop a broad range of genres, including highly polished games favored by core users, sports games favored not only by younger users but also by middle-aged and older users, and games using third-party IP, with the aim of building an optimal content portfolio.」

    Reiterates the policy of building a content portfolio spanning a broad range of genres, including core users, middle-aged and older users, sports games, and third-party IP.
  6. FY2017RestatedAnnual report

    「The company will diversify its games across multiple genres and themes, and its services across a range of entertainment categories beyond games, to reach a diverse user base and stabilize earnings.」

    Reiterates the strategy of stabilizing earnings by diversifying content across genres and categories.
  7. FY2016First statedAnnual report

    「The company will diversify its games across multiple genres and themes, and its services across a range of entertainment categories beyond games, to reach a diverse user base and stabilize earnings.」

    Presents a strategy of diversifying services across game genres and themes, as well as categories beyond games.
Moved together

None of this company's other threads moved the same way in the same document twice or more.

When this could move next
Colopl's next results are scheduled for 2026-11-04. Read the earnings preview
News
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