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Colopl (3668) · FactRestated

Growth Outlook for the VR-Related Market

First written in FY2016-Q3. 17 of 19 entries say "Restated". Latest entry: FY2021-Q1.

19entries
6years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2017-Q1 – FY2021-Q12016: 220162017: 420172018: 420182019: 420192020: 420202021: 1
Same theme, other companies
Expansion of the Global XR (VR and AR) MarketA theme 2 companies write about · 0 as a headwind · 2 as a tailwind

0 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2021-Q1RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  2. FY2020RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR market by 2025 is reiterated.
  3. FY2020-Q3RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast that the global VR hardware and software market would reach $5.9 billion in 2025 is reiterated.
  4. FY2020-Q2RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  5. FY2020-Q1RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  6. FY2019RestatedAnnual report

    「The global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR market by 2025 is reiterated.
  7. FY2019-Q3RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  8. FY2019-Q2RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  9. FY2019-Q1RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  10. FY2018RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  11. FY2018-Q3RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  12. FY2018-Q2RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  13. FY2018-Q1RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast that the VR hardware and software market would reach $5.9 billion in 2025 is reiterated.
  14. FY2017RestatedAnnual report

    「The global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The external forecast of a $5.9 billion VR market by 2025 is reiterated.
  15. FY2017-Q3RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast that the global VR hardware and software market would reach $5.9 billion in 2025 is reiterated.
  16. FY2017-Q2RestatedAnnual report

    「In addition, according to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast of a $5.9 billion VR hardware and software market by 2025 is reiterated.
  17. FY2017-Q1RestatedAnnual report

    「According to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The forecast for the future VR hardware and software market is reiterated for the same market and figure.
  18. FY2016ReframedAnnual report

    「The global market for VR (virtual reality) hardware and software was forecast to reach $5.9 billion by 2025.」

    The focus has changed from a forecast for VR devices and related services to a market forecast for hardware and software, with the forecast revised to $5.9 billion.
  19. FY2016-Q3First statedAnnual report

    「According to a study by The Goldman Sachs Group, Inc., the global market for VR (virtual reality) devices, which are expected to be next-generation devices, and related services was forecast to reach $80 billion by 2025.」

    A forecast for the VR-related market based on external research is presented as background to the business opportunity.
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Colopl's next results are scheduled for 2026-11-04. Read the earnings preview
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Growth Outlook for the VR-Related Market | COLOPL,Inc. (3668) | Komori