Announced details
Indie games, game development, character design, and related creative work
Used by more than 60 million people worldwide, including trial users and installations on certain devices
Sponsorship relationship for the indie game initiative at Tokyo Game Show 2026. Capital and personnel relationships with CESA, Nikkei Business Publications, Inc., and Sony Music Solutions Inc. are Not disclosed.
CESA is the organizer of Tokyo Game Show 2026. Nikkei Business Publications, Inc. and Sony Music Solutions Inc. are co-organizers. Other information, including their locations, representatives, capital, and years of establishment, is Not disclosed.
Makuhari Messe (the venue for Tokyo Game Show 2026)
In this announcement the company addresses none of Contract Value / Offering price / Impact on Business Performance.
| Item | Details |
|---|---|
| Names of Products / Services Covered | CLIP STUDIO PAINT |
| Counterparty | Computer Entertainment Supplier's Association (CESA), Nikkei Business Publications, Inc., Sony Music Solutions Inc. |
| Counterparty overview | CESA is the organizer of Tokyo Game Show 2026. Nikkei Business Publications, Inc. and Sony Music Solutions Inc. are co-organizers. Other information, including their locations, representatives, capital, and years of establishment, is Not disclosed. |
| Relationship with the Company | Sponsorship relationship for the indie game initiative at Tokyo Game Show 2026. Capital and personnel relationships with CESA, Nikkei Business Publications, Inc., and Sony Music Solutions Inc. are Not disclosed. |
| Launch date | 17 September 2026 (scheduled; the start date of the sponsored event) |
| Applicable area | Indie games, game development, character design, and related creative work |
| Location | Makuhari Messe (the venue for Tokyo Game Show 2026) |
| Location scale | Expected visitors: 300,000 |
| Usage history | Used by more than 60 million people worldwide, including trial users and installations on certain devices |
Items this document does not state (9)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To support creators involved in game development and further enhance brand awareness in the game development community.