Announced details
South Korea’s education market, illustration, manga and animation education, and Webtoon creator development
More than 60 million users worldwide. This figure includes trial-version users and installations of multiple mobile and Chromebook versions. More than 80% are users outside Japan.
The parties entered into a distribution agreement. Hunitech will sell CLIP STUDIO PAINT to educational institutions in South Korea.
An educational software distributor based in South Korea. The company specializes in educational software, with software distribution as its core business, and is diversifying into areas including smart education.
In this announcement the company addresses none of Contract Value / Offering price / Impact on Business Performance.
| Item | Details |
|---|---|
| Names of Products / Services Covered | CLIP STUDIO PAINT |
| Counterparty | Hunitech Co., Ltd. |
| Counterparty overview | An educational software distributor based in South Korea. The company specializes in educational software, with software distribution as its core business, and is diversifying into areas including smart education. |
| Relationship with the Company | The parties entered into a distribution agreement. Hunitech will sell CLIP STUDIO PAINT to educational institutions in South Korea. |
| Contract Date | 22 July 2026 |
| Launch date | Licensing to educational institutions in South Korea will begin after the agreement is signed (no specific start date was provided). |
| Applicable area | South Korea’s education market, illustration, manga and animation education, and Webtoon creator development |
| Usage history | More than 60 million users worldwide. This figure includes trial-version users and installations of multiple mobile and Chromebook versions. More than 80% are users outside Japan. |
Items this document does not state (10)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To support the development of creators who will drive the future Webtoon market through the adoption of the software by South Korean educational institutions, thereby expanding the user base over the medium to long term, invigorating the community and establishing a stable business foundation through corporate licenses.