Contents of this document
- Continuation of organizational restructuring
- Accelerating global expansion
- Strategic investment in generative AI and other advanced technologies
- Planned establishment of Fanplus KOREA
- Capital and business alliance with Vietnam-based NTQ and establishment of an offshore development center
- Identity verification using My Number integration
- Expanded use of smartphone facial recognition
- Provision of a ticketing system with dynamic pricing
- Commercialization of VR video and VR events in Taipei, Taiwan
- Cumulative number of paying membersApproximately 121% year on yearYear on year against the same period last yearApproximately 121%
- Number of paying members on existing sitesApproximately 120% year on yearYear on year against the same period last yearApproximately 120%
- Number of new fan clubs launchedApproximately 112% year on yearYear on year against the same period last yearApproximately 112%
- Number of artists using the fan club platformApproximately 131% year on yearYear on year against the same period last yearApproximately 131%
- Number of overseas membersApproximately 124% year on yearYear on year against the same period last yearApproximately 124%
- Number of VR projects implemented19 ProjectsYear on year against the same period last year7 cases in the previous fiscal year
- Number of artists and people covered by bubble for JAPAN60 groups, 221 people
- Ticketpla SDK implementation track recordMore than 80
- Number of online lottery projects (VOLZ)46 Projects
| Item | Details |
|---|---|
| Document type | Earnings presentation |
| Fiscal Period Covered | Fiscal year ending March 2026 |
| Net Sales | 非開示 (YoY +23.0%) |
| Operating profit | ¥50 million (YoY +23.1%) |
| Full-year earnings forecast | No earnings forecast has been disclosed for the fiscal year ending March 2027. Annual dividends are expected to be ¥24 per share. |
| Breakdown of Factors Affecting the Change | Increase in paid members, higher server fees, higher system management costs, development of the internal structure for the electronic ticketing business, and increases in the number of tickets handled and trades, among other factors. Amounts by factor: Not disclosed. |
| Key KPIs | Indicator name Cumulative number of paying members / Value Approximately 121% year on year / Year on year against the same period last year Approximately 121%, Indicator name Number of paying members on existing sites / Value Approximately 120% year on year / Year on year against the same period last year Approximately 120%, Indicator name Number of new fan clubs launched / Value Approximately 112% year on year / Year on year against the same period last year Approximately 112%, Indicator name Number of artists using the fan club platform / Value Approximately 131% year on year / Year on year against the same period last year Approximately 131%, Indicator name Number of overseas members / Value Approximately 124% year on year / Year on year against the same period last year Approximately 124%, Indicator name Number of VR projects implemented / Value 19 Projects / Year on year against the same period last year 7 cases in the previous fiscal year, Indicator name Number of artists and people covered by bubble for JAPAN / Value 60 groups, 221 people / Year on year against the same period last year Not disclosed, Indicator name Ticketpla SDK implementation track record / Value More than 80 / Year on year against the same period last year Not disclosed, Indicator name Number of online lottery projects (VOLZ) / Value 46 Projects / Year on year against the same period last year Not disclosed |
| Assumptions Underlying the Business Outlook | The company assumes revenue and profit growth rates broadly in line with the trends to date. Specific numerical assumptions: Not disclosed. |
| Medium-term management plan targets | The company aims to maintain annual growth of 20% on an operating profit basis. Target year: Not disclosed. |
| Annual Dividend | Fiscal year ending March 2027: annual dividend of ¥24 per share. Interim and year-end breakdown: Not disclosed. |
| Payout ratio | 47.8% for the fiscal year ended March 2026. The payout ratio for the next fiscal year is Not disclosed because no earnings forecast has been published. Dividend policy: 40%–50%. |
| Acquisition of treasury shares | Approximately ¥1.0 billion was spent on share repurchases during the fiscal year ended March 2026. Number of shares and period: Not disclosed. |
| New initiatives | Continuation of organizational restructuring, Accelerating global expansion, Strategic investment in generative AI and other advanced technologies, Planned establishment of Fanplus KOREA, Capital and business alliance with Vietnam-based NTQ and establishment of an offshore development center, Identity verification using My Number integration, Expanded use of smartphone facial recognition, Provision of a ticketing system with dynamic pricing, Commercialization of VR video and VR events in Taipei, Taiwan |
Items this document does not state (18)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Steady growth in the number of paid members was the primary driver of higher revenue and profit. Although costs increased for server fees, system management, and the development of the internal structure for the electronic ticketing business, growth in the number of electronic tickets handled and trades, as well as growth in the number of members in the content business, supported results. The reason for not disclosing a forecast for the fiscal year ending March 2027 is that it is difficult at this time to reasonably calculate the impact on results of strategic investments in organizational restructuring, global expansion, generative AI, and other areas.