Revised forecast
Fiscal year ending January 2027 · Second quarter (interim period)Previous forecast published 17 March 2026The bar length represents the relative magnitude of change, based on the item that changed the most in this document. The percentage change shown by the dotted line is calculated from the two reported figures because the company did not provide the rate.
Although the withdrawal from the media and content business reduced revenue, profitability improved as management resources were concentrated on the core business. Game-related services remained solid as the Company gained market share from competitors amid favorable market conditions, and the Company also recorded foreign exchange gains.
| Item | Details |
|---|---|
| Net Sales | ¥21,691 million → ¥23,025 million(6.2%) |
| Operating profit | ¥304 million → ¥829 million(173.0%) |
| Ordinary income | ¥230 million → ¥996 million(333.2%) |
| Profit attributable to owners of the parent | ¥-174 million → ¥432 million(-%) |
| Net income per share | -¥4.94 → ¥12.22 |
| Fiscal Period Covered | Fiscal year ending January 2027 |
| Period Covered | Second quarter (interim period) |
| Publication date of previous forecast | 17 March 2026 |
| Previous-period results | Revenue ¥24,674 million, operating loss ¥206 million, ordinary loss ¥481 million, interim net loss attributable to owners of the parent ¥392 million, interim earnings per share -¥11.10 (interim period of the fiscal year ended January 2026) |
| Reason for the revision | Although the withdrawal from the media and content business reduced revenue, profitability improved as management resources were concentrated on the core business. Game-related services remained solid as the Company gained market share from competitors amid favorable market conditions, and the Company also recorded foreign exchange gains. |
| Consolidated / non-consolidated | Consolidated |
Items this document does not state (2)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Although the withdrawal from the media and content business reduced revenue, profitability improved as management resources were concentrated on the core business. Game-related services remained solid as the Company gained market share from competitors amid favorable market conditions. In addition, the Company recorded foreign exchange gains as exchange rates remained at levels different from those assumed in the forecast.