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Presentation materials on financial results3657Pole To Win Holdings,Inc.Information and Communications, Services and Others

Questions from Investors (Following the Announcement of Results for the First Quarter of the Fiscal Year Ending January 2027)

The company published responses to the main questions received from investors after announcing its results for the first quarter of the fiscal year ending January 2027. It left its earnings forecast unchanged and provided additional explanations of its views on business reorganization, the use of AI, and the merger of subsidiaries.

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Contents of this document

Summary of Q&AFirst quarter of the fiscal year ending January 20279 items taken from the company’s own explanation
What the company explained in this material
Self-assessment against the planThe company's self-assessment against its own plan.
Domestic Solutions overall exceeded plan. Each service within Overseas Solutions also generally exceeded plan. Domestic Tech and CX, however, fell short of plan.
Key points of the Q&AKey questions raised by investors at the briefing and the company's answers
Likelihood of achieving and maintaining the earnings forecast, the background to the second-half weighting, variances from plan in Domestic and Overseas Solutions, foreign exchange effects, AI investment, the medium- to long-term shift in the business model, the absorption-type merger of ADOOR, the impact of the Kumamoto earthquake, and IR activities.
Breakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
Allowance for doubtful accounts: ¥50 million recognized outside the plan. The foreign exchange loss in the first quarter of the previous fiscal year and the foreign exchange gain in the first quarter of the current fiscal year increased ordinary income and lower profit items.
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
Results are weighted toward the second half. Demand for game debugging and localization tends to increase around autumn ahead of the Christmas and year-end/New Year period, when the release of home video games is concentrated.
New initiatives
Strengthening alliances with AI-related companies, developing AI talent, supporting the introduction and adoption of AI tools, the absorption-type merger of ADOOR by ポールトゥウィン, and the consolidation of management resources among subsidiaries.
Segment results
Domestic Solutions: the Games business exceeded plan, while Tech and CX fell short of plan; total revenue exceeded plan. Overseas Solutions: each service generally exceeded plan.
Risk amount incorporated into the outlookThe amount representing the range of variation the company expects in its forecast.
An allowance for doubtful accounts of ¥50 million was recognized outside the plan in the first quarter. It is difficult to establish a reasonable outlook for foreign exchange movements.
Market Size / Share
Global indie game market size: US$4.85 billion in 2025 and US$10.83 billion in 2031. Market share is Not disclosed.
Number of stores and locations
The bases in the Kyushu area are Hakata, Kitakyushu, Oita, and Saga. The number of stores at period-end and the number of store openings and closures are Not disclosed.
Contents of this document
ItemDetails
Document typeSummary of Q&A
Fiscal Period CoveredFirst quarter of the fiscal year ending January 2027
Self-assessment against the planDomestic Solutions overall exceeded plan. Each service within Overseas Solutions also generally exceeded plan. Domestic Tech and CX, however, fell short of plan.
Segment resultsDomestic Solutions: the Games business exceeded plan, while Tech and CX fell short of plan; total revenue exceeded plan. Overseas Solutions: each service generally exceeded plan.
Breakdown of Factors Affecting the ChangeAllowance for doubtful accounts: ¥50 million recognized outside the plan. The foreign exchange loss in the first quarter of the previous fiscal year and the foreign exchange gain in the first quarter of the current fiscal year increased ordinary income and lower profit items.
Number of stores and locationsThe bases in the Kyushu area are Hakata, Kitakyushu, Oita, and Saga. The number of stores at period-end and the number of store openings and closures are Not disclosed.
Assumptions Underlying the Business OutlookResults are weighted toward the second half. Demand for game debugging and localization tends to increase around autumn ahead of the Christmas and year-end/New Year period, when the release of home video games is concentrated.
Risk amount incorporated into the outlookAn allowance for doubtful accounts of ¥50 million was recognized outside the plan in the first quarter. It is difficult to establish a reasonable outlook for foreign exchange movements.
Market Size / ShareGlobal indie game market size: US$4.85 billion in 2025 and US$10.83 billion in 2031. Market share is Not disclosed.
Key points of the Q&ALikelihood of achieving and maintaining the earnings forecast, the background to the second-half weighting, variances from plan in Domestic and Overseas Solutions, foreign exchange effects, AI investment, the medium- to long-term shift in the business model, the absorption-type merger of ADOOR, the impact of the Kumamoto earthquake, and IR activities.
New initiativesStrengthening alliances with AI-related companies, developing AI talent, supporting the introduction and adoption of AI tools, the absorption-type merger of ADOOR by ポールトゥウィン, and the consolidation of management resources among subsidiaries.
Items this document does not state (20)
Net SalesOperating profitOrdinary incomeNet incomeGross Profit MarginOperating profit marginSelling, general and administrative expensesResults for the three months of the current quarterFull-year earnings forecastProgress against full-year forecastKey KPIsUnit price and quantity metricsNumber of employeesMedium-term management plan targetsFinancial targetsAnnual DividendPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlog

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

The company stated that it voluntarily published the responses to strengthen its information disclosure and deepen shareholders’ and investors’ understanding.

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Questions from Investors (Following the Announcement of Results for the First Quarter of the Fiscal Year Ending January 2027) | Pole To Win Holdings,Inc. (3657) timely disclosure | Komori