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Results3656KLab Inc.Information and Communications, Services and Others

Summary of Financial Results for the Third Quarter of the Fiscal Year Ending December 2026 [Japanese GAAP] (Consolidated)

Net sales for the nine months ended September 2026 increased 72.7% year on year, while operating, ordinary and net losses all narrowed significantly from the same period of the previous year. New game titles and the GPU AI cloud business boosted sales, and the full-year earnings forecast was revised to net sales of ¥12 billion and operating income of zero.

Worth reading
57In focus
Scored from 5 of 6 sections
Direction
Improvement
Direction inferred from the company’s description.
Scale
72.7
%
Wording
Conditional
How definitive the wording is.

Results for this period

Third quarter1 January 2026 to 30 September 2026ConsolidatedJapanese GAAP
Net Sales8,519¥ millionYear on year +72.7%Progress 71.0%
Operating profit-135¥ million
Ordinary income-79¥ million
Net income attributable to owners of the parent-124¥ million

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share-¥1.53
Financial position at period-end
Total assets14,548¥ million
of which net assets 11,837 ¥ millionEquity ratio 78.8%vs. prior year-end +1.9pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenue
Game business7,974,16193.6%+62.0%
Other545,8346.4%
Segment profit
Game business2,544,402
Other-307,215
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥12,000 million (YoY +75.0%)
Operating profit¥0 million
Ordinary incomeNot disclosed
Net incomeNot disclosed
Revision to Earnings ForecastNet Sales Not disclosed → ¥12,000 million / Operating profit Not disclosed → ¥0 million / Ordinary income Not disclosed / Net income Not disclosed
Annual Dividend Forecast¥0 → ¥0(0.0%)
Factors Behind Changes in Business Performance

The successful launch of the new title 『ドラゴンクエストスマッシュグロウ』 contributed to the recovery in performance, while the release of 『僕のヒーローアカデミア UNITED SURVIVAL』 boosted net sales. In the GPU AI cloud business, sales were secured through the sale, maintenance and operation of GPU servers. Although long-running titles continued to experience natural declines, anniversary campaigns and other initiatives supported performance.

Disclosure regarding the going concern assumption

There are no applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationNew Not disclosed / Excluded Number of companies 1 / Company name 株式会社グローバルギア
Impairment loss¥4,426,697 thousand
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥140 thousand, Gain on reversal of subscription rights to shares ¥389 thousand / Extraordinary loss Loss on disposal of non-current assets ¥0 thousand
Depreciation and amortization¥352,561 thousand
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (for institutional investors and analysts)
Issued Shares at Period-End83,792,600
Treasury Shares at Period-End641,617
Results for this period
ItemDetails
Fiscal Period ClassificationThird quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 January 2026 to 30 September 2026
Net Sales¥8,519 million (YoY +72.7%)
Operating profit¥-135 million
Ordinary income¥-79 million
Profit attributable to owners of the parent¥-124 million
Net income per share-¥1.53
Equity ratioEnd of the current fiscal period 78.8 / End of previous period 76.9
Total assets¥14,548 million
Net assets¥11,837 million
Full-year earnings forecastNet Sales ¥12,000 million (YoY +75.0%) / Operating profit ¥0 million / Ordinary income Not disclosed / Net income Not disclosed
Revision to Earnings ForecastNet Sales Not disclosed → ¥12,000 million / Operating profit Not disclosed → ¥0 million / Ordinary income Not disclosed / Net income Not disclosed
Annual Dividend Forecast¥0 → ¥0(0.0%)
Segment revenueGame business ¥7,974,161 thousand (YoY +62.0%) / Other ¥545,834 thousand
Segment profitGame business ¥2,544,402 thousand / Other ¥-307,215 thousand
Depreciation and amortization¥352,561 thousand
Impairment loss¥4,426,697 thousand
Breakdown of extraordinary income (loss)Extraordinary income Gain on sale of non-current assets ¥140 thousand, Gain on reversal of subscription rights to shares ¥389 thousand / Extraordinary loss Loss on disposal of non-current assets ¥0 thousand
Disclosure regarding the going concern assumptionThere are no applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationNew Not disclosed / Excluded Number of companies 1 / Company name 株式会社グローバルギア
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingYes (for institutional investors and analysts)
Issued Shares at Period-End83,792,600
Treasury Shares at Period-End641,617
Factors Behind Changes in Business PerformanceThe successful launch of the new title 『ドラゴンクエストスマッシュグロウ』 contributed to the recovery in performance, while the release of 『僕のヒーローアカデミア UNITED SURVIVAL』 boosted net sales. In the GPU AI cloud business, sales were secured through the sale, maintenance and operation of GPU servers. Although long-running titles continued to experience natural declines, anniversary campaigns and other initiatives supported performance.
Items this document does not state (10)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodPayout ratioShareholder Return PolicyRegional salesOrders received and order backlogMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

The successful launch of the new title 『ドラゴンクエストスマッシュグロウ』, the release of 『僕のヒーローアカデミア UNITED SURVIVAL』, and sales, maintenance and operations of GPU servers in the GPU AI cloud business contributed to sales. Meanwhile, development and operating expenses for new titles, advertising expenses and share-based compensation expenses increased.

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Summary of Financial Results for the Third Quarter of the Fiscal Year Ending December 2026 [Japanese GAAP] (Consolidated) | KLab Inc. (3656) timely disclosure | Komori