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Presentation materials for financial results3652Digital Media Professionals Inc.Information and Communications, Services and Others

FY2025 Third-Quarter Supplementary Financial Results Presentation

In the third quarter of the fiscal year ending March 2025, revenue edged down year on year, while operating income, ordinary income and net income also declined. The full-year earnings forecast was revised downward because development costs for next-generation edge AI semiconductors were recognized.

Worth reading
45Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Deterioration
Direction inferred from the company’s description.
Scale
-139
¥ millions (year-on-year change in operating income)
Wording
Avoiding a definitive answer
How definitive the wording is.

Contents of this document

Presentation materials for financial results2025年3月期 第3四半期7 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥2,206 million-4.0%
Operating profit¥121 million
Ordinary income¥121 million
Net income¥100 million
Full-year earnings forecast
Net Sales
¥3,075 million
Operating profit
¥255 million
Ordinary income
¥255 million
Profit attributable to owners of the parent
¥210 million
What the company explained in this material
Breakdown of Factors Affecting the ChangeReasons cited by the Company for the change in the figures.
  • 次世代エッジAI半導体の開発費¥79 million
  • 前年同期のGPU IP大型メンテナンス・サポート案件の剥落
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
  • RS1の量産出荷
  • GPUの新規ライセンス獲得
New initiatives
  • 次世代エッジAI推論半導体の開発
  • 2026年3月期からの量産開始予定
  • 2026年1月の販売開始予定
  • 台湾iCatchとの戦略的パートナーシップ
Key KPIsA metric the company considers important as a management benchmark.
  • Consolidated number of employees65 People
  • Number of patents35 Engagements
  • エッジAI市場年平均成長率25 %
  • 2032年のエッジAI市場規模$700 100 million
Segment results
By business
IP core licensing business
Net Sales
¥74 million
Year on year against the same period last year-45.0%
Products Business
Net Sales
¥2,055 million
Year on year against the same period last year-2.0%
Professional services business
Net Sales
¥76 million
Year on year against the same period last year+48.0%
By business area
Safety
Net Sales
¥26 million
Year on year against the same period last year-36.0%
ロボティクス分野
Net Sales
¥118 million
Year on year against the same period last year+3.0%
Amusement field
Net Sales
¥2,012 million
Year on year against the same period last year0.0%
Other fields
Net Sales
¥48 million
Year on year against the same period last year-58.0%
Market Size / Share
2032年に700億ドル規模
Market Growth Rate年平均成長率25%
Number of employees
Number of Employees65 People
Record date2024年3月31日
Contents of this document
ItemDetails
Document typePresentation materials for financial results
Fiscal Period Covered2025年3月期 第3四半期
Net Sales¥2,206 million (YoY -4.0%)
Operating profit¥121 million
Ordinary income¥121 million
Net income¥100 million
Full-year earnings forecastNet Sales ¥3,075 million / Operating profit ¥255 million / Ordinary income ¥255 million / Profit attributable to owners of the parent ¥210 million
Segment resultsBy business IP core licensing business Net Sales ¥74 million / yoy_pct -45 / Products Business Net Sales ¥2,055 million / yoy_pct -2 / Professional services business Net Sales ¥76 million / yoy_pct 48 / By business area Safety Net Sales ¥26 million / yoy_pct -36 / ロボティクス分野 Net Sales ¥118 million / yoy_pct 3 / Amusement field Net Sales ¥2,012 million / yoy_pct 0 / Other fields Net Sales ¥48 million / yoy_pct -58
Breakdown of Factors Affecting the ChangeFactors 次世代エッジAI半導体の開発費 / Amount ¥79 million, Factors 前年同期のGPU IP大型メンテナンス・サポート案件の剥落 / Amount Not disclosed
Key KPIsConsolidated number of employees 65 People, Number of patents 35 Engagements, エッジAI市場年平均成長率 25 %, 2032年のエッジAI市場規模 $700 100 million
Number of employeesNumber of Employees 65 People / Record date 2024年3月31日 / Change during the period Not disclosed / Hiring plan Not disclosed
Assumptions Underlying the Business OutlookItem RS1の量産出荷 / Figures Not disclosed, Item GPUの新規ライセンス獲得 / Figures Not disclosed
Market Size / ShareMarket Size 2032年に700億ドル規模 / Market Growth Rate 年平均成長率25% / Share Not disclosed
New initiatives次世代エッジAI推論半導体の開発, 2026年3月期からの量産開始予定, 2026年1月の販売開始予定, 台湾iCatchとの戦略的パートナーシップ
Items this document does not state (17)
Gross Profit MarginOperating profit marginSelling, general and administrative expensesResults for the three months of the current quarterProgress against full-year forecastSelf-assessment against the planUnit price and quantity metricsNumber of stores and locationsRisk amount incorporated into the outlookMedium-term management plan targetsFinancial targetsAnnual DividendPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlogKey points of the Q&A

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

前年同期のGPU IP大型メンテナンス・サポート案件が剥落したことに加え、次世代エッジAI半導体の開発費79百万円を含む研究開発費の増加により減益となった。通期予想の下方修正は、期初予想に織り込んでいなかった開発費79百万円の販管費計上が主要因。

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FY2025 Third-Quarter Supplementary Financial Results Presentation | Digital Media Professionals Inc. (3652) timely disclosure | Komori