Results for this period
Interim period (second quarter)1 March 2026 to 31 August 2026ConsolidatedJapanese GAAPThe width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.
塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.
Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ thousand).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.
The core businesses drove performance. Sales of the new game progressed steadily, and the SaaS business continued to post revenue and profit growth. In the IoT & Devices business, foreign exchange gains contributed to profit, while higher component prices, including semiconductor memory, supply constraints, higher raw material costs, and a weaker yen and stronger yuan put pressure on profit.
No applicable matters
| Item | Details |
|---|---|
| Fiscal Period Classification | Interim period (second quarter) |
| Accounting standards | Japanese GAAP |
| Consolidated / non-consolidated | Consolidated |
| Period Covered | 1 March 2026 to 31 August 2026 |
| Net Sales | ¥5,297 million (YoY +8.7%) |
| Operating profit | ¥-74 million |
| Ordinary income | ¥32 million |
| Profit attributable to owners of the parent | ¥-55 million |
| Net income per share | -¥4.61 |
| Equity ratio | End of the current fiscal period 60.3 / End of previous period 56.9 |
| Total assets | ¥10,003 million |
| Net assets | ¥6,044 million |
| Cash flows from operating activities | ¥248,685 thousand |
| Cash flows from investing activities | ¥-316,836 thousand |
| Cash flows from financing activities | ¥-418,637 thousand |
| Cash and cash equivalents at end of period | ¥2,418,265 thousand |
| Full-year earnings forecast | Net Sales ¥11,000 million (YoY +5.7%) / Operating profit Not disclosed / Ordinary income ¥300 million (YoY +222.2%) / Net income ¥150 million |
| Annual Dividend Forecast | ¥5 → ¥5(0.0%) |
| Segment revenue | Life Design business ¥1,773,152 thousand (YoY +46.0%), AI & Cloud Business ¥1,401,779 thousand (YoY +4.8%), IoT & Devices Business ¥2,213,203 thousand (YoY -9.1%) |
| Segment profit | Life Design business ¥49,875 thousand, AI & Cloud Business ¥79,588 thousand (YoY +20.1%), IoT & Devices Business ¥15,970 thousand (YoY -88.7%) |
| Depreciation and amortization | ¥280,155 thousand |
| Impairment loss | No applicable matters |
| Breakdown of extraordinary income (loss) | Extraordinary income No applicable matters / Extraordinary loss Business structure improvement costs ¥16,569 thousand |
| Disclosure regarding the going concern assumption | No applicable matters |
| Change in accounting policy | Changes due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No |
| Changes in the scope of consolidation | No additions, no exclusions (no change) |
| Availability of Supplementary Financial Results Materials | Yes |
| Availability of Financial Results Briefing | Whether applicable Yes / Subject person Institutional investors and securities analysts |
| Issued Shares at Period-End | 12,719,800 |
| Treasury Shares at Period-End | 650,248 |
| Factors Behind Changes in Business Performance | The core businesses drove performance. Sales of the new game progressed steadily, and the SaaS business continued to post revenue and profit growth. In the IoT & Devices business, foreign exchange gains contributed to profit, while higher component prices, including semiconductor memory, supply constraints, higher raw material costs, and a weaker yen and stronger yuan put pressure on profit. |
Items this document does not state (7)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.Sales of the new game “Culdcept Begins” progressed steadily, while continued revenue and profit growth in the SaaS business drove performance. In the IoT & Devices business, foreign exchange gains contributed to profit, while higher component prices, including semiconductor memory, and a weaker yen and stronger yuan put pressure on profit.