Contents of this document
- Increase in gross profit from higher SaaS revenue¥16 million
- Increase in SG&A and other expenses¥-2 million
- Increase in gross profit from lower costs and other factors¥42 million
- SG&A efficiency improvements¥13 million
- Lower earnings due to upfront promotional spending on the game and Kinory¥-27 million
- Higher HealthTech losses¥-24 million
- Greater efficiency in group operating expenses¥31 million
- Build up the new development center in Changsha, China
- Expand sales of and enhance the functionality of AI chat, AI agents, and the cloud address book
- New game Card-en-Ciel: Beginnings, launching in July
- Explore business opportunities in payments through an investment in JPYC
- Adjusted EBITDA¥87 millionYear on year against the same period last year+45.0%
- ROE-1 %Year-on-year change0.4
- Equity ratio59 %
- AI & Cloud business EBITDA margin8 %
- IoT & Devices business EBITDA margin14 %
| Item | Details |
|---|---|
| Document type | Financial results presentation |
| Fiscal Period Covered | First quarter of the fiscal year ending February 2027 |
| Net Sales | ¥2,540 million (YoY -5.0%) |
| Operating profit | ¥-68 million |
| Ordinary income | ¥-18 million |
| Net income | ¥-62 million (profit attributable to owners of the parent) |
| Results for the three months of the current quarter | Revenue of ¥2,540 million, adjusted EBITDA of ¥87 million, an operating loss of ¥68 million, an ordinary loss of ¥18 million, and quarterly net loss attributable to owners of the parent of ¥62 million. All figures are for Q1 alone. |
| Full-year earnings forecast | Net Sales ¥11,000 million / Adjusted EBITDA ¥1,000 million / Ordinary income ¥300 million / Profit attributable to owners of parent ¥150 million / ROE 2.5 % |
| Progress against full-year forecast | Consolidated revenue 23 % / Adjusted EBITDA 9 % / AI adjusted segment profit 9 % / IoT underlying segment profit 166 % / Total consolidated segment profit 12 % / Corporate expenses and other items 24 % / AI revenue 22 % / AI segment profit 9 % / IoT revenue 30 % / LD revenue 14 % |
| Self-assessment against the plan | IoT's underlying segment profit exceeds the full-year plan |
| Segment results | AI & Cloud Business Net Sales ¥701 million (YoY +5.0%) / Segment profit ¥34 million (YoY +73.0%) / IoT & Devices Business Net Sales ¥1,375 million (YoY -6.0%) / Underlying segment profit ¥176 million (YoY +45.0%) / Segment profit ¥123 million / Life Design business Net Sales ¥515 million (YoY -13.0%) / Segment profit ¥-115 million / Corporate expenses and other items ¥-113 million |
| Breakdown of Factors Affecting the Change | Factors Increase in gross profit from higher SaaS revenue / Amount ¥16 million, Factors Increase in SG&A and other expenses / Amount ¥-2 million, Factors Increase in gross profit from lower costs and other factors / Amount ¥42 million, Factors SG&A efficiency improvements / Amount ¥13 million, Factors Lower earnings due to upfront promotional spending on the game and Kinory / Amount ¥-27 million, Factors Higher HealthTech losses / Amount ¥-24 million, Factors Greater efficiency in group operating expenses / Amount ¥31 million |
| Key KPIs | Indicator name Adjusted EBITDA / Value ¥87 million / Year on year against the same period last year ¥45 million, Indicator name ROE / Value -1 % / Year-on-year change 0.4 %, Indicator name Equity ratio / Value 59 % / Year-on-year change Not disclosed, Indicator name AI & Cloud business EBITDA margin / Value 8 % / Year-on-year change Not disclosed, Indicator name IoT & Devices business EBITDA margin / Value 14 % / Year-on-year change Not disclosed |
| Number of employees | Number of Employees 498 people / Record date As of the end of February 2026 / Breakdown 321 domestic, 177 overseas |
| Assumptions Underlying the Business Outlook | IoT business forward exchange rate 21.7 JPY/CNY / IoT business average exchange rate for the period 23.2 JPY/CNY / IoT Business The full-year plan has been set conservatively, taking into account the parts procurement environment and foreign exchange fluctuations |
| Medium-term management plan targets | The medium-term management plan, targeting FY2028/2, is being rolled forward. It is scheduled to be announced after the release of the Q2 FY2027/2 financial results. Specific targets: Not disclosed. |
| Financial targets | ROE Actual results -1 % / Results unit % / Full-year outlook 2.5 % / Equity ratio Actual results 59 % |
| New initiatives | Build up the new development center in Changsha, China, Expand sales of and enhance the functionality of AI chat, AI agents, and the cloud address book, New game Card-en-Ciel: Beginnings, launching in July, Explore business opportunities in payments through an investment in JPYC |
Items this document does not state (13)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.In the AI & Cloud business, higher SaaS revenue contributed to earnings growth. In the IoT & Devices business, higher gross profit from lower costs and lower SG&A expenses were contributing factors. In corporate expenses and other items, greater efficiency in group operating expenses improved earnings. In contrast, increased promotional spending on the new game and Kinory and higher HealthTech losses reduced earnings in the Life Design business.