Contents of this document
- Establishment of a Taiwan entity and pop-up events in Taiwan
- Business collaboration with W2株式会社
- Rollout of WorldShopping BIZ for Cart for STORES
- Launch of Inbound Swipe
- Establishment of an AI Promotion Committee and multilingual support and operational efficiency improvements using AI
- Overseas revenue ratio95 %
- Asia and North America share81 %
- Regional revenue share (Asia)53 %
- Regional revenue share (North America)28 %
- Monthly active shops1,335 shop+2.0%
- Number of repeat customers6,306 people+6.0%
| Item | Details |
|---|---|
| Document type | Earnings briefing transcript |
| Fiscal Period Covered | Full fiscal year ended May 2026 |
| Net Sales | 15 Hundreds of millions of yen (YoY +6.2%) |
| Operating profit | 2.9 Hundreds of millions of yen (YoY -10.4%) |
| Ordinary income | 3.07 Hundreds of millions of yen |
| Net income | 2.3 Hundreds of millions of yen (YoY -7.4%) |
| Operating profit margin | 19 % |
| Selling, general and administrative expenses | 非開示 |
| Results for the three months of the current quarter | Net Sales 4.1 Hundreds of millions of yen (YoY +19.0%) / Operating profit ¥80 million |
| Full-year earnings forecast | Fiscal year ending May 2027 Net Sales ¥1,794 million / Operating profit ¥212 million / Operating profit margin 12 % / Ordinary income ¥200 million / Net income for the current fiscal year ¥137 million |
| Progress against full-year forecast | Fiscal year ending May 2026 Net Sales 91.5 % / Operating profit 88.1 % / Gross profit 92.7 % / Net income for the current fiscal year 94.8 % |
| Segment results | GMV by region Asia ¥3,514 million (YoY +7.0%) / North America ¥2,097 million (YoY +3.0%) / Other ¥1,318 million (YoY +17.0%) / GMV by shop category FASHION ¥3,989 million (YoY +11.0%) / OTHERS ¥1,885 million (YoY +8.0%) / ANIME&TOYS_GAMES ¥618 million (YoY -23.0%) / MUSIC&VIDEO_DVD ¥437 million (YoY +31.0%) |
| Key KPIs | Overseas revenue ratio 95 %, Asia and North America share 81 %, Regional revenue share (Asia) 53 %, Regional revenue share (North America) 28 %, Monthly active shops 1,335 shop (YoY +2.0%), Number of repeat customers 6,306 people (YoY +6.0%) |
| Assumptions Underlying the Business Outlook | Sales growth rate 20 % |
| Market Size / Share | Market size of Japanese fans 8,800 Hundreds of millions of yen / Addressable cross-border e-commerce market ¥0.9 trillion / Addressable market size in 2034 10 Over ¥ trillion |
| New initiatives | Establishment of a Taiwan entity and pop-up events in Taiwan, Business collaboration with W2株式会社, Rollout of WorldShopping BIZ for Cart for STORES, Launch of Inbound Swipe, Establishment of an AI Promotion Committee and multilingual support and operational efficiency improvements using AI |
Items this document does not state (15)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The decline in operating income for the fiscal year ended May 2026 was due to the planned execution of growth investments, including personnel expenses for product development and strengthening the administrative structure. For the fiscal year ending May 2027, the company expects its operating margin to decline because the plan incorporates ¥120 million in continued investment in existing businesses and ¥110 million in investment in new initiatives at the Taiwan operation. The impact of changes in U.S. tariff policy and the situation in the Middle East was addressed through measures including DDP support.