Contents of this document
- Exchange rate¥145 /US$ FY26 onward
- Gross margin on license-based revenue80 Over %
- Medium- to long-term revenue growth rate10-30
- Release AI-native datasets on Hugging Face
- Work with NVIDIA and MathWorks on data generation for physical AI training and validation
- Develop high-precision 3D data within the Tokyo Ryutsu Center and provide it for demonstration purposes
- Launch a project through XGMF to consolidate knowledge from autonomous driving demonstrations
- Release 3Dmapspocket® free of charge for areas affected by the Kumamoto Earthquake
- Continue roll-up M&A of surveying companies and consider M&A in downstream areas
- Number of countries entered26 countries
- Overseas revenue ratio74 %
- High-precision 3D data coverage1,800,000 km
- Number of companies using the company's data6 companies
- Number of vehicle models using the company's data39 Models
- Number of downloads of AI-native datasets4,000 Engagements
| Item | Details |
|---|---|
| Document type | Earnings presentation |
| Fiscal Period Covered | First quarter of the fiscal year ending March 2027 |
| Net Sales | ¥1,147 million (YoY -21.4%) |
| Operating profit | ¥-999 million |
| Ordinary income | ¥-997 million |
| Net income | ¥-980 million (net income attributable to owners of the parent) |
| Selling, general and administrative expenses | ¥702 million |
| Full-year earnings forecast | Net Sales ¥7,000 million / License-based revenue ¥3,000 million / Project-based revenue ¥4,000 million / Adjusted EBITDA ¥50 million |
| Self-assessment against the plan | Negative adjusted EBITDA was within budget |
| Segment results | Domestic revenue ¥142 million / Overseas revenue ¥1,005 million / Project-based net sales ¥502 million / License-based net sales ¥645 million |
| Breakdown of Factors Affecting the Change | Net Sales Prior-year period ¥1,459 million / Current fiscal year ¥1,147 million / Change ¥-311 million / Cost of sales Change ¥422 million / Selling, general and administrative expenses Change ¥69 million / Operating profit Change ¥-803 million / Adjusted EBITDA Change ¥-692 million / Ordinary income Change ¥-773 million / Profit attributable to owners of the parent Change ¥-694 million |
| Key KPIs | Indicator name Number of countries entered / Value 26 countries / Year on year against the same period last year Not disclosed, Indicator name Overseas revenue ratio / Value 74 % / Year on year against the same period last year Not disclosed, Indicator name High-precision 3D data coverage / Value 1,800,000 km / Year on year against the same period last year Not disclosed, Indicator name Number of companies using the company's data / Value 6 companies / Year on year against the same period last year Not disclosed, Indicator name Number of vehicle models using the company's data / Value 39 Models / Year on year against the same period last year Not disclosed, Indicator name Number of downloads of AI-native datasets / Value 4,000 Engagements / Year on year against the same period last year Not disclosed |
| Unit price and quantity metrics | Volume-production licenses are calculated as unit price × volume (number of vehicles). The unit price is fixed, while volume is estimated based on customer interviews. Actual unit price and volume: Not disclosed. |
| Number of stores and locations | Locations: Japan, the United States, Germany, Saudi Arabia, the United Arab Emirates and South Korea. Number of stores and openings and closures during the period: Not disclosed. |
| Number of employees | 249 people (as of August 2026, including temporary staff) |
| Assumptions Underlying the Business Outlook | Item Exchange rate / Value ¥145 /US$ (FY26 onward), Item Gross margin on license-based revenue / Value 80 Over %, Item Medium- to long-term revenue growth rate / Value 10-30 |
| Orders received and order backlog | The existence of orders is indicated, but total order intake and order backlog are Not disclosed. Individual pipeline items include projected revenue amounts such as ¥2.13 billion, ¥5.99 billion and ¥2.05 billion. |
| Market Size / Share | Physical AI market size US$82,791 million in 2035 / Market Growth Rate Annual average of 30% over the next 10 years |
| New initiatives | Release AI-native datasets on Hugging Face, Work with NVIDIA and MathWorks on data generation for physical AI training and validation, Develop high-precision 3D data within the Tokyo Ryutsu Center and provide it for demonstration purposes, Launch a project through XGMF to consolidate knowledge from autonomous driving demonstrations, Release 3Dmapspocket® free of charge for areas affected by the Kumamoto Earthquake, Continue roll-up M&A of surveying companies and consider M&A in downstream areas |
Items this document does not state (12)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.License-based revenue expanded, mainly through corporate license projects, while project-based automotive projects declined following the completion of new development work in North America. The company stated that the negative adjusted EBITDA was within budget.