Hmcomm (265A) · InitiativeFirst stated
In-house UI/UX development through the acquisition of a DX partner business
First written in FY2025. . Latest entry: FY2025.
2entries
1years
1from disclosures
How it moved
Same theme, other companies
In-house UI/UX development through the acquisition of a DX partner businessA theme 4 companies write about · 0 as a headwind · 5 as a tailwind
0 other companies' latest entry also says "First stated".
Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
- FY2025First statedAnnual report
「We resolved to acquire the DX partner business from ファンタラクティブ株式会社 and executed a business transfer agreement on the same date. Under the agreement, we acquired the business on 31 August of the same year.」
The company acquired the DX partner business from ファンタラクティブ株式会社 on 31 August 2025 to bring UI/UX capabilities in-house and enhance product value by integrating technology and design. - 2026-03-05First statedGeneral Meetings of Shareholders
「We decided to acquire this business because we believe that leveraging Fantaractive Inc.'s expertise and development capabilities will enable us to promote the in-house development of our products' UI/UX and maximize user value by integrating technology and design.」
The acquisition of the DX Partner business, effective 31 August 2025, was described as an initiative aimed at bringing product UI/UX development in-house and integrating technology and design.