Komori
Earnings2432DeNA Co.,Ltd.Information and Communications, Services and Others

Third-Quarter Financial Results for the Fiscal Year Ending March 2026 [IFRS] (Consolidated)

第3四半期累計は、売上収益と営業利益が前年同期を下回った一方、税引前利益と親会社帰属利益は増加しました。また、減損損失を踏まえて通期業績予想を修正し、年間配当予想を65円から66円へ増額しました。

Worth reading
71In focus
Scored from 5 of 6 sections
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
9912
¥ million (impairment loss)
Wording
Conditional
How definitive the wording is.

Results for this period

Third quarter1 April 2025 to 31 December 2025ConsolidatedIFRS
Net Sales114,452¥ millionYear on year -1.9%Progress 78.1%
Operating profit16,895¥ millionYear on year -19.5%Progress 99.4%
Ordinary income24,231¥ million (profit before tax)Year on year +5.2%
Net income attributable to owners of the parent16,821¥ millionYear on year +6.8%

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share150.91円
Financial position at period-end
Total assets374,986¥ million
of which net assets 259,688 ¥ millionEquity ratio 67.1%vs. prior year-end +5.8pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Cash inflows and outflows
Operating+26,137
Investment-7,285
Financials-14,210
Net change+4,642

Stacked from zero: upward is an increase in cash, downward a decrease (in ¥ million).The net change represented by the dotted line is the total of three items, calculated from figures provided by the company.

Cash and cash equivalents at end of period¥97,531 million
Segment revenue
Gaming Business48,29542.1%-4.5%
Live streaming business30,32526.4%-2.0%
Sports business28,20824.6%+6.6%
Healthcare and medical business6,0655.3%-5.9%
New Businesses and Other1,9061.7%-25.4%
Segment profit
Gaming Business23,303+10.8%
Live streaming business3,302
Sports business5,604+11.1%
Healthcare and medical business-2,539
New Businesses and Other-1,977
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥146,500 million (YoY -10.7%)
Operating profit¥17,000 million (YoY -41.3%)
Ordinary incomeNot disclosed
Net incomeNot disclosed
Revision to Earnings ForecastRevenue レンジ予想(具体的数値は記載なし) → ¥146,500 million / Operating profit レンジ予想(具体的数値は記載なし) → ¥17,000 million / Ordinary income Not disclosed / Net income Not disclosed
Annual Dividend Forecast¥65 → ¥66
Shareholder Return PolicyDOE(親会社所有者帰属持分配当率(連結))3%を目安として実施
Factors Behind Changes in Business Performance

ゲーム事業では『Pokémon Trading Card Game Pocket』が引き続き貢献し、ライブストリーミング事業では収益性の改善を優先した運営で成果が出ました。スポーツ事業では2025年シーズンの主催試合の観客動員数が球団史上最多記録を更新しました。一方、減損損失9,912百万円を計上しました。

Disclosure regarding the going concern assumption

No applicable matters.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 Not disclosed
Changes in the scope of consolidationNew Number of companies 1 / Company name デライト・ベンチャーズ・ビルダー3号投資事業有限責任組合 / Excluded Number of companies 0 / Company name Not disclosed
Material subsequent eventsNo applicable matters.
Impairment loss¥9,912 million
Depreciation and amortization¥5,151 million
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable Yes / Subject person 機関投資家・アナリスト・報道機関向け
Issued Shares at Period-End122,145,545
Treasury Shares at Period-End10,646,913
Results for this period
ItemDetails
Fiscal Period ClassificationThird quarter
Accounting standardsIFRS
Consolidated / non-consolidatedConsolidated
Period Covered1 April 2025 to 31 December 2025
Net Sales¥114,452 million (YoY -1.9%)
Operating profit¥16,895 million (YoY -19.5%)
Ordinary income¥24,231 million (profit before tax) (YoY +5.2%)
Profit attributable to owners of the parent¥16,821 million (YoY +6.8%)
Net income per share150.91円
Equity ratioEnd of the current fiscal period 67.1 / End of previous period 61.3
Total assets¥374,986 million
Net assets¥259,688 million (total equity)
Cash flows from operating activities¥26,137 million
Cash flows from investing activities¥-7,285 million
Cash flows from financing activities¥-14,210 million
Cash and cash equivalents at end of period¥97,531 million
Full-year earnings forecastNet Sales ¥146,500 million (YoY -10.7%) / Operating profit ¥17,000 million (YoY -41.3%) / Ordinary income Not disclosed / Net income Not disclosed
Revision to Earnings ForecastRevenue レンジ予想(具体的数値は記載なし) → ¥146,500 million / Operating profit レンジ予想(具体的数値は記載なし) → ¥17,000 million / Ordinary income Not disclosed / Net income Not disclosed
Annual Dividend Forecast¥65 → ¥66
Shareholder Return PolicyDOE(親会社所有者帰属持分配当率(連結))3%を目安として実施
Segment revenueGaming Business ¥48,295 million (YoY -4.5%) / Live streaming business ¥30,325 million (YoY -2.0%) / Sports business ¥28,208 million (YoY +6.6%) / Healthcare and medical business ¥6,065 million (YoY -5.9%) / New Businesses and Other ¥1,906 million (YoY -25.4%)
Segment profitGaming Business ¥23,303 million (YoY +10.8%) / Live streaming business ¥3,302 million / Sports business ¥5,604 million (YoY +11.1%) / Healthcare and medical business ¥-2,539 million / New Businesses and Other ¥-1,977 million
Depreciation and amortization¥5,151 million
Impairment loss¥9,912 million
Disclosure regarding the going concern assumptionNo applicable matters.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement Not disclosed
Changes in the scope of consolidationNew Number of companies 1 / Company name デライト・ベンチャーズ・ビルダー3号投資事業有限責任組合 / Excluded Number of companies 0 / Company name Not disclosed
Material subsequent eventsNo applicable matters.
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingWhether applicable Yes / Subject person 機関投資家・アナリスト・報道機関向け
Issued Shares at Period-End122,145,545
Treasury Shares at Period-End10,646,913
Factors Behind Changes in Business Performanceゲーム事業では『Pokémon Trading Card Game Pocket』が引き続き貢献し、ライブストリーミング事業では収益性の改善を優先した運営で成果が出ました。スポーツ事業では2025年シーズンの主催試合の観客動員数が球団史上最多記録を更新しました。一方、減損損失9,912百万円を計上しました。
Items this document does not state (5)
Operating MarginPayout ratioRegional salesOrders received and order backlogBreakdown of extraordinary income (loss)

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

ゲーム事業が従来業績予想の上限に対して順調に推移したこと、ライブストリーミング事業で収益性を優先した運営が成果を上げたこと、スポーツ事業が好調だったことを考慮した一方、減損損失の影響を考慮したためです。減損損失は、当初想定された収益が見込まれなくなったことなどから計上されました。

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Third-Quarter Financial Results for the Fiscal Year Ending March 2026 [IFRS] (Consolidated) | DeNA Co.,Ltd. (2432) timely disclosure | Komori