Extending service lifetimes
First written in FY2017-Q1. 10 of 11 entries say "Restated". Latest entry: FY2019.
2 other companies' latest entry also says "Restated".
- FY2019RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of using user rewards, video and software, businesses beyond games, and new titles as means of extending service lifetimes. - FY2019-Q3RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of developing the business through user rewards, video and software, businesses beyond games, and new title development in order to extend service lifetimes. - FY2019-Q2RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of developing the business through user rewards, video and software, businesses beyond games, and new title development in order to extend service lifetimes. - FY2019-Q1RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues to state its goal of extending service lifetimes and the related measures, including user rewards, video and software, merchandising, and new title development. - FY2018RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of developing the business through user rewards, video and software, merchandising, and new titles, with the goal of extending service lifetimes. - FY2018-Q3RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of developing the business through user rewards, video and software, businesses beyond games, and new titles in order to extend service lifetimes. - FY2018-Q2RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues its policy of extending service lifetimes by returning value to users, enhancing video and software, developing businesses beyond games, and creating new titles. - FY2018-Q1RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by returning value to users both inside and outside our apps, enhancing video and software, establishing businesses beyond games, including merchandising, and developing new titles.」
The company continues to set the extension of service lifetimes as a goal, citing user rewards, video and software, businesses beyond games, and new titles as measures. - FY2017-Q3RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by establishing operations beyond games, including international expansion, new titles, video and software, and merchandising.」
The company continues to state its policy of extending service lifetimes and developing the business through international expansion, new titles, video and software, and merchandising. - FY2017-Q2RestatedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by establishing operations beyond games, including international expansion, new titles, video and software, and merchandising.」
As in the previous quarter, the company states its policy of extending service lifetimes and establishing businesses beyond games, including international expansion, new titles, video and software, and merchandising. - FY2017-Q1First statedAnnual report
「To meet the expectations of our users, we aim to extend the lifetime of our services and further develop our entertainment business by establishing operations beyond games, including international expansion, new titles, video and software, and merchandising.」
The company has set the long-term continuation of its services as a goal, citing international expansion, new titles, video and software, and merchandising as means of achieving it.